init: init refactor
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// Code generated by goctl. DO NOT EDIT.
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// goctl 1.10.1
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// Source: system.proto
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package server
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import (
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"context"
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"sundynix-micro-go/app/system/rpc/internal/logic"
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"sundynix-micro-go/app/system/rpc/internal/svc"
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"sundynix-micro-go/app/system/rpc/system"
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)
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type SystemServiceServer struct {
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svcCtx *svc.ServiceContext
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system.UnimplementedSystemServiceServer
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}
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func NewSystemServiceServer(svcCtx *svc.ServiceContext) *SystemServiceServer {
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return &SystemServiceServer{
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svcCtx: svcCtx,
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}
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}
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// 获取用户角色列表
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func (s *SystemServiceServer) GetRolesByUserId(ctx context.Context, in *system.GetRolesByUserIdReq) (*system.GetRolesByUserIdResp, error) {
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l := logic.NewGetRolesByUserIdLogic(ctx, s.svcCtx)
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return l.GetRolesByUserId(in)
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}
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// 获取角色菜单列表
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func (s *SystemServiceServer) GetMenusByRoleId(ctx context.Context, in *system.GetMenusByRoleIdReq) (*system.GetMenusByRoleIdResp, error) {
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l := logic.NewGetMenusByRoleIdLogic(ctx, s.svcCtx)
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return l.GetMenusByRoleId(in)
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}
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// 获取客户端信息
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func (s *SystemServiceServer) GetClientById(ctx context.Context, in *system.GetClientByIdReq) (*system.GetClientByIdResp, error) {
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l := logic.NewGetClientByIdLogic(ctx, s.svcCtx)
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return l.GetClientById(in)
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}
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