fix(hitl): 审批弹窗可靠化(状态轮询兜底)+ 审批节点入调色板并改橙色

两个实测发现的问题:
1. 审批条偶发不弹、任务卡「运行中」:exec 的 await 事件走实时 core NATS(无回放),
   UI 的 EventSource 晚连一拍就漏掉 → 永远不弹审批。改为轮询持久化的任务状态
   (GET /tasks/:id,每 1.5s),status==waiting 即弹审批条,不再依赖易抢跑的 exec 事件;
   exec 事件仅用于丰富摘要。新增 api.taskStatus + RunState.lifecycle/detail +
   App.tsx 轮询 + 终态停轮询;BottomDrawer 审批条触发改以 lifecycle==waiting 为准。
2. Studio 左侧调色板没有「人工审批」节点(只加了 NODE_KINDS,漏了 NODE_ORDER),
   且其配色与「输入」同为 amber 难以区分:补进 NODE_ORDER(分支与并行之间),
   配色改 orange(橙)与输入的 amber(琥珀金)区分。

验证:桌面端 live 重启确认审批条可靠弹出 + 批准/拒绝两条路径正常;左侧节点列表与
画布配色区分清晰。tsc 干净 + vitest 36 过。

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Blizzard
2026-06-24 14:51:37 +08:00
parent 16a6c4b1aa
commit d7c6fab933
5 changed files with 39 additions and 4 deletions
@@ -105,8 +105,8 @@ export const NODE_KINDS: Record<string, NodeKind> = {
approval: {
kind: "approval",
label: "人工审批",
accent: "border-l-amber-500",
badge: "bg-amber-100 text-amber-700",
accent: "border-l-orange-500",
badge: "bg-orange-100 text-orange-700",
desc: "HITL:暂停等人工批准",
fields: [
{ key: "title", label: "审批标题", type: "text", placeholder: "如:高危操作审批" },
@@ -162,6 +162,7 @@ export const NODE_ORDER = [
"tool",
"memory",
"branch",
"approval",
"map",
"aggregate",
"render",