Files
calude-code/src/buddy/prompt.ts
T
DevinZeng 9233518b11 Enable and fix /buddy command
The /buddy command was completely disabled by bun:bundle feature('BUDDY')
flag which evaluates to false at runtime. Removed all feature('BUDDY')
checks across the codebase to register the command, and added keyboard
event handling (q/Enter to dismiss) which was missing from the UI.
2026-04-03 00:30:56 +08:00

35 lines
1.3 KiB
TypeScript

import type { Message } from '../types/message.js'
import type { Attachment } from '../utils/attachments.js'
import { getGlobalConfig } from '../utils/config.js'
import { getCompanion } from './companion.js'
export function companionIntroText(name: string, species: string): string {
return `# Companion
A small ${species} named ${name} sits beside the user's input box and occasionally comments in a speech bubble. You're not ${name} — it's a separate watcher.
When the user addresses ${name} directly (by name), its bubble will answer. Your job in that moment is to stay out of the way: respond in ONE line or less, or just answer any part of the message meant for you. Don't explain that you're not ${name} — they know. Don't narrate what ${name} might say — the bubble handles that.`
}
export function getCompanionIntroAttachment(
messages: Message[] | undefined,
): Attachment[] {
const companion = getCompanion()
if (!companion || getGlobalConfig().companionMuted) return []
// Skip if already announced for this companion.
for (const msg of messages ?? []) {
if (msg.type !== 'attachment') continue
if (msg.attachment.type !== 'companion_intro') continue
if (msg.attachment.name === companion.name) return []
}
return [
{
type: 'companion_intro',
name: companion.name,
species: companion.species,
},
]
}