init: initial commit
This commit is contained in:
@@ -0,0 +1,13 @@
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||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="UTF-8"/>
|
||||
<meta content="width=device-width, initial-scale=1.0" name="viewport"/>
|
||||
<title>Betting-Assistant</title>
|
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</head>
|
||||
<body>
|
||||
<div id="root"></div>
|
||||
<script src="./src/main.tsx" type="module"></script>
|
||||
</body>
|
||||
</html>
|
||||
|
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Generated
+1430
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,22 @@
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{
|
||||
"name": "frontend",
|
||||
"private": true,
|
||||
"version": "0.0.0",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"dev": "vite",
|
||||
"build": "tsc && vite build",
|
||||
"preview": "vite preview"
|
||||
},
|
||||
"dependencies": {
|
||||
"react": "^18.2.0",
|
||||
"react-dom": "^18.2.0"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/react": "^18.0.17",
|
||||
"@types/react-dom": "^18.0.6",
|
||||
"@vitejs/plugin-react": "^2.0.1",
|
||||
"typescript": "^4.6.4",
|
||||
"vite": "^3.0.7"
|
||||
}
|
||||
}
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||||
Executable
+1
@@ -0,0 +1 @@
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f26173c7304a0bf8ea5c86eb567e7db2
|
||||
@@ -0,0 +1,116 @@
|
||||
@import url('https://fonts.googleapis.com/css2?family=Inter:wght@300;400;500;600;700&family=JetBrains+Mono:wght@400;500&display=swap');
|
||||
|
||||
:root {
|
||||
/* Background layers */
|
||||
--bg-primary: #070b14;
|
||||
--bg-secondary: #0d1117;
|
||||
--bg-card: #111827;
|
||||
--bg-card-hover: #1a2235;
|
||||
--bg-input: #0d1321;
|
||||
--bg-sidebar: #0a0f1a;
|
||||
|
||||
/* Border */
|
||||
--border-color: #1e293b;
|
||||
--border-subtle: #162032;
|
||||
|
||||
/* Text */
|
||||
--text-primary: #e2e8f0;
|
||||
--text-secondary: #94a3b8;
|
||||
--text-muted: #64748b;
|
||||
--text-dim: #475569;
|
||||
|
||||
/* Accent */
|
||||
--accent-blue: #3b82f6;
|
||||
--accent-blue-hover: #2563eb;
|
||||
--accent-blue-glow: rgba(59, 130, 246, 0.25);
|
||||
|
||||
/* Status */
|
||||
--status-success: #22c55e;
|
||||
--status-error: #ef4444;
|
||||
--status-warn: #f59e0b;
|
||||
|
||||
/* Method colors */
|
||||
--method-get: #22c55e;
|
||||
--method-post: #3b82f6;
|
||||
--method-put: #f59e0b;
|
||||
--method-delete: #ef4444;
|
||||
|
||||
/* Sizing */
|
||||
--sidebar-width: 180px;
|
||||
--header-height: 56px;
|
||||
--radius-sm: 6px;
|
||||
--radius-md: 10px;
|
||||
--radius-lg: 14px;
|
||||
|
||||
/* Shadows */
|
||||
--shadow-card: 0 4px 24px rgba(0, 0, 0, 0.3);
|
||||
--shadow-glow: 0 0 20px rgba(59, 130, 246, 0.15);
|
||||
|
||||
/* Transitions */
|
||||
--transition-fast: 150ms ease;
|
||||
--transition-normal: 250ms ease;
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||||
}
|
||||
|
||||
* {
|
||||
margin: 0;
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||||
padding: 0;
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||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
html, body, #root {
|
||||
height: 100%;
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||||
width: 100%;
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||||
overflow: hidden;
|
||||
}
|
||||
|
||||
body {
|
||||
font-family: 'Inter', -apple-system, BlinkMacSystemFont, sans-serif;
|
||||
background: var(--bg-primary);
|
||||
color: var(--text-primary);
|
||||
-webkit-font-smoothing: antialiased;
|
||||
-moz-osx-font-smoothing: grayscale;
|
||||
}
|
||||
|
||||
/* Scrollbar */
|
||||
::-webkit-scrollbar {
|
||||
width: 6px;
|
||||
}
|
||||
::-webkit-scrollbar-track {
|
||||
background: transparent;
|
||||
}
|
||||
::-webkit-scrollbar-thumb {
|
||||
background: var(--border-color);
|
||||
border-radius: 3px;
|
||||
}
|
||||
::-webkit-scrollbar-thumb:hover {
|
||||
background: var(--text-dim);
|
||||
}
|
||||
|
||||
/* App Layout */
|
||||
.app-layout {
|
||||
display: flex;
|
||||
height: 100vh;
|
||||
width: 100vw;
|
||||
}
|
||||
|
||||
.main-content {
|
||||
flex: 1;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
overflow: hidden;
|
||||
background: var(--bg-primary);
|
||||
}
|
||||
|
||||
.content-area {
|
||||
flex: 1;
|
||||
overflow-y: auto;
|
||||
padding: 24px 28px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 20px;
|
||||
}
|
||||
|
||||
/* Utility */
|
||||
.mono {
|
||||
font-family: 'JetBrains Mono', 'Fira Code', monospace;
|
||||
}
|
||||
@@ -0,0 +1,155 @@
|
||||
import { useState, useEffect } from 'react';
|
||||
import './App.css';
|
||||
import Sidebar from './components/Sidebar';
|
||||
import Header from './components/Header';
|
||||
import ConfigCard from './components/ConfigCard';
|
||||
import XRayViewer from './components/XRayViewer';
|
||||
import FloatingButton from './components/FloatingButton';
|
||||
import AddGameModal from './components/AddGameModal';
|
||||
import { Game } from './types';
|
||||
import {
|
||||
GetAllGames,
|
||||
GetActiveGameID,
|
||||
SetActiveGame,
|
||||
AddGame,
|
||||
UpdateGame,
|
||||
DeleteGame,
|
||||
TestConnection,
|
||||
XRayConnection,
|
||||
} from '../wailsjs/go/main/App';
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||||
|
||||
function App() {
|
||||
const [games, setGames] = useState<Game[]>([]);
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||||
const [activeGameId, setActiveGameId] = useState('');
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||||
const [showAddModal, setShowAddModal] = useState(false);
|
||||
|
||||
// X-Ray State
|
||||
const [xrayData, setXrayData] = useState<string | null>(null);
|
||||
const [xrayError, setXrayError] = useState<string | null>(null);
|
||||
const [xrayLoading, setXrayLoading] = useState(false);
|
||||
const [xrayLatency, setXrayLatency] = useState(0);
|
||||
|
||||
// Track local edits for the active game config
|
||||
const [editGame, setEditGame] = useState<Game | null>(null);
|
||||
|
||||
const activeGame = games.find((g) => g.id === activeGameId) || null;
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||||
|
||||
// Load data on mount
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||||
useEffect(() => {
|
||||
Promise.all([GetAllGames(), GetActiveGameID()]).then(
|
||||
([g, id]) => {
|
||||
setGames(g || []);
|
||||
setActiveGameId(id || '');
|
||||
}
|
||||
);
|
||||
}, []);
|
||||
|
||||
// Sync editGame when active game changes
|
||||
useEffect(() => {
|
||||
setEditGame(activeGame ? { ...activeGame } : null);
|
||||
// Reset X-Ray when switching games
|
||||
setXrayData(null);
|
||||
setXrayError(null);
|
||||
setXrayLatency(0);
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||||
}, [activeGameId, games]);
|
||||
|
||||
const handleSelectGame = async (id: string) => {
|
||||
setActiveGameId(id);
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||||
await SetActiveGame(id);
|
||||
};
|
||||
|
||||
const handleAddGame = async (g: Omit<Game, 'id'>) => {
|
||||
const newGame = await AddGame(g as Game);
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||||
setGames((prev) => [...prev, newGame]);
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||||
setActiveGameId(newGame.id);
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||||
await SetActiveGame(newGame.id);
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||||
setShowAddModal(false);
|
||||
};
|
||||
|
||||
const handleDeleteGame = async (id: string) => {
|
||||
await DeleteGame(id);
|
||||
setGames((prev) => prev.filter((g) => g.id !== id));
|
||||
if (activeGameId === id) {
|
||||
const remaining = games.filter((g) => g.id !== id);
|
||||
const newId = remaining.length > 0 ? remaining[0].id : '';
|
||||
setActiveGameId(newId);
|
||||
if (newId) await SetActiveGame(newId);
|
||||
}
|
||||
};
|
||||
|
||||
const handleSave = async () => {
|
||||
if (!editGame) return;
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||||
await UpdateGame(editGame);
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||||
setGames((prev) =>
|
||||
prev.map((g) => (g.id === editGame.id ? editGame : g))
|
||||
);
|
||||
};
|
||||
|
||||
const handleTest = async () => {
|
||||
if (!editGame) throw new Error('No game');
|
||||
return await TestConnection(editGame);
|
||||
};
|
||||
|
||||
const handleXRay = async () => {
|
||||
if (!editGame) return;
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||||
setXrayLoading(true);
|
||||
setXrayError(null);
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||||
setXrayData(null);
|
||||
|
||||
try {
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const res = await XRayConnection(editGame);
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||||
setXrayLatency(res.latency);
|
||||
if (res.success) {
|
||||
setXrayData(res.body);
|
||||
} else {
|
||||
setXrayError(res.error || '请求失败');
|
||||
}
|
||||
} catch (e: any) {
|
||||
setXrayError(e.message || '系统错误');
|
||||
} finally {
|
||||
setXrayLoading(false);
|
||||
}
|
||||
};
|
||||
|
||||
const title = activeGame
|
||||
? `控制中心 — ${activeGame.name}`
|
||||
: '控制中心';
|
||||
|
||||
return (
|
||||
<div className="app-layout">
|
||||
<Sidebar
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||||
games={games}
|
||||
activeGameId={activeGameId}
|
||||
onSelectGame={handleSelectGame}
|
||||
onAddGame={() => setShowAddModal(true)}
|
||||
onDeleteGame={handleDeleteGame}
|
||||
/>
|
||||
<div className="main-content">
|
||||
<Header title={title} />
|
||||
<div className="content-area">
|
||||
<ConfigCard
|
||||
game={editGame}
|
||||
onGameUpdate={setEditGame}
|
||||
onSave={handleSave}
|
||||
onTest={handleTest}
|
||||
onXRay={handleXRay}
|
||||
/>
|
||||
<XRayViewer
|
||||
data={xrayData}
|
||||
error={xrayError}
|
||||
loading={xrayLoading}
|
||||
latency={xrayLatency}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
<FloatingButton />
|
||||
<AddGameModal
|
||||
open={showAddModal}
|
||||
onClose={() => setShowAddModal(false)}
|
||||
onAdd={handleAddGame}
|
||||
/>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
export default App;
|
||||
@@ -0,0 +1,93 @@
|
||||
Copyright 2016 The Nunito Project Authors (contact@sansoxygen.com),
|
||||
|
||||
This Font Software is licensed under the SIL Open Font License, Version 1.1.
|
||||
This license is copied below, and is also available with a FAQ at:
|
||||
http://scripts.sil.org/OFL
|
||||
|
||||
|
||||
-----------------------------------------------------------
|
||||
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
|
||||
-----------------------------------------------------------
|
||||
|
||||
PREAMBLE
|
||||
The goals of the Open Font License (OFL) are to stimulate worldwide
|
||||
development of collaborative font projects, to support the font creation
|
||||
efforts of academic and linguistic communities, and to provide a free and
|
||||
open framework in which fonts may be shared and improved in partnership
|
||||
with others.
|
||||
|
||||
The OFL allows the licensed fonts to be used, studied, modified and
|
||||
redistributed freely as long as they are not sold by themselves. The
|
||||
fonts, including any derivative works, can be bundled, embedded,
|
||||
redistributed and/or sold with any software provided that any reserved
|
||||
names are not used by derivative works. The fonts and derivatives,
|
||||
however, cannot be released under any other type of license. The
|
||||
requirement for fonts to remain under this license does not apply
|
||||
to any document created using the fonts or their derivatives.
|
||||
|
||||
DEFINITIONS
|
||||
"Font Software" refers to the set of files released by the Copyright
|
||||
Holder(s) under this license and clearly marked as such. This may
|
||||
include source files, build scripts and documentation.
|
||||
|
||||
"Reserved Font Name" refers to any names specified as such after the
|
||||
copyright statement(s).
|
||||
|
||||
"Original Version" refers to the collection of Font Software components as
|
||||
distributed by the Copyright Holder(s).
|
||||
|
||||
"Modified Version" refers to any derivative made by adding to, deleting,
|
||||
or substituting -- in part or in whole -- any of the components of the
|
||||
Original Version, by changing formats or by porting the Font Software to a
|
||||
new environment.
|
||||
|
||||
"Author" refers to any designer, engineer, programmer, technical
|
||||
writer or other person who contributed to the Font Software.
|
||||
|
||||
PERMISSION & CONDITIONS
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
||||
redistribute, and sell modified and unmodified copies of the Font
|
||||
Software, subject to the following conditions:
|
||||
|
||||
1) Neither the Font Software nor any of its individual components,
|
||||
in Original or Modified Versions, may be sold by itself.
|
||||
|
||||
2) Original or Modified Versions of the Font Software may be bundled,
|
||||
redistributed and/or sold with any software, provided that each copy
|
||||
contains the above copyright notice and this license. These can be
|
||||
included either as stand-alone text files, human-readable headers or
|
||||
in the appropriate machine-readable metadata fields within text or
|
||||
binary files as long as those fields can be easily viewed by the user.
|
||||
|
||||
3) No Modified Version of the Font Software may use the Reserved Font
|
||||
Name(s) unless explicit written permission is granted by the corresponding
|
||||
Copyright Holder. This restriction only applies to the primary font name as
|
||||
presented to the users.
|
||||
|
||||
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
||||
Software shall not be used to promote, endorse or advertise any
|
||||
Modified Version, except to acknowledge the contribution(s) of the
|
||||
Copyright Holder(s) and the Author(s) or with their explicit written
|
||||
permission.
|
||||
|
||||
5) The Font Software, modified or unmodified, in part or in whole,
|
||||
must be distributed entirely under this license, and must not be
|
||||
distributed under any other license. The requirement for fonts to
|
||||
remain under this license does not apply to any document created
|
||||
using the Font Software.
|
||||
|
||||
TERMINATION
|
||||
This license becomes null and void if any of the above conditions are
|
||||
not met.
|
||||
|
||||
DISCLAIMER
|
||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
||||
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
||||
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
||||
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
||||
OTHER DEALINGS IN THE FONT SOFTWARE.
|
||||
Binary file not shown.
Binary file not shown.
|
After Width: | Height: | Size: 136 KiB |
@@ -0,0 +1,142 @@
|
||||
.modal-overlay {
|
||||
position: fixed;
|
||||
inset: 0;
|
||||
background: rgba(0, 0, 0, 0.6);
|
||||
backdrop-filter: blur(4px);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
z-index: 1000;
|
||||
animation: fadeIn 0.2s ease;
|
||||
}
|
||||
|
||||
@keyframes fadeIn {
|
||||
from { opacity: 0; }
|
||||
to { opacity: 1; }
|
||||
}
|
||||
|
||||
.modal-card {
|
||||
background: var(--bg-card);
|
||||
border: 1px solid var(--border-color);
|
||||
border-radius: var(--radius-lg);
|
||||
width: 460px;
|
||||
max-width: 90vw;
|
||||
box-shadow: 0 20px 60px rgba(0, 0, 0, 0.5);
|
||||
animation: slideUp 0.25s ease;
|
||||
}
|
||||
|
||||
@keyframes slideUp {
|
||||
from { opacity: 0; transform: translateY(20px); }
|
||||
to { opacity: 1; transform: translateY(0); }
|
||||
}
|
||||
|
||||
.modal-header {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
padding: 18px 22px;
|
||||
border-bottom: 1px solid var(--border-subtle);
|
||||
}
|
||||
|
||||
.modal-header h3 {
|
||||
font-size: 15px;
|
||||
font-weight: 600;
|
||||
color: var(--text-primary);
|
||||
}
|
||||
|
||||
.modal-close {
|
||||
width: 28px;
|
||||
height: 28px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
background: transparent;
|
||||
border: none;
|
||||
color: var(--text-muted);
|
||||
font-size: 20px;
|
||||
cursor: pointer;
|
||||
border-radius: 4px;
|
||||
transition: all var(--transition-fast);
|
||||
}
|
||||
|
||||
.modal-close:hover {
|
||||
background: rgba(255, 255, 255, 0.06);
|
||||
color: var(--text-primary);
|
||||
}
|
||||
|
||||
.modal-body {
|
||||
padding: 20px 22px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 16px;
|
||||
}
|
||||
|
||||
.modal-field {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 6px;
|
||||
}
|
||||
|
||||
.modal-field label {
|
||||
font-size: 12px;
|
||||
font-weight: 500;
|
||||
color: var(--text-secondary);
|
||||
}
|
||||
|
||||
.modal-field input {
|
||||
background: var(--bg-input);
|
||||
border: 1px solid var(--border-color);
|
||||
border-radius: var(--radius-sm);
|
||||
padding: 10px 12px;
|
||||
color: var(--text-primary);
|
||||
font-size: 13px;
|
||||
font-family: inherit;
|
||||
outline: none;
|
||||
transition: border-color var(--transition-fast);
|
||||
}
|
||||
|
||||
.modal-field input:focus {
|
||||
border-color: var(--accent-blue);
|
||||
box-shadow: 0 0 0 2px var(--accent-blue-glow);
|
||||
}
|
||||
|
||||
.modal-field input::placeholder {
|
||||
color: var(--text-dim);
|
||||
}
|
||||
|
||||
.icon-grid {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
gap: 6px;
|
||||
}
|
||||
|
||||
.icon-option {
|
||||
width: 36px;
|
||||
height: 36px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
font-size: 18px;
|
||||
border: 1px solid var(--border-color);
|
||||
background: var(--bg-input);
|
||||
border-radius: var(--radius-sm);
|
||||
cursor: pointer;
|
||||
transition: all var(--transition-fast);
|
||||
}
|
||||
|
||||
.icon-option:hover {
|
||||
border-color: var(--text-muted);
|
||||
}
|
||||
|
||||
.icon-option.selected {
|
||||
border-color: var(--accent-blue);
|
||||
background: rgba(59, 130, 246, 0.12);
|
||||
box-shadow: 0 0 0 2px var(--accent-blue-glow);
|
||||
}
|
||||
|
||||
.modal-actions {
|
||||
display: flex;
|
||||
justify-content: flex-end;
|
||||
gap: 10px;
|
||||
padding-top: 4px;
|
||||
}
|
||||
@@ -0,0 +1,99 @@
|
||||
import { useState } from 'react';
|
||||
import { Game } from '../types';
|
||||
import './AddGameModal.css';
|
||||
|
||||
const ICON_OPTIONS = ['⚽', '🏀', '🎾', '🎮', '🏈', '⚾', '🏒', '🎯', '🏆', '🎲', '♠️', '🃏'];
|
||||
|
||||
interface AddGameModalProps {
|
||||
open: boolean;
|
||||
onClose: () => void;
|
||||
onAdd: (game: Omit<Game, 'id'>) => void;
|
||||
}
|
||||
|
||||
export default function AddGameModal({ open, onClose, onAdd }: AddGameModalProps) {
|
||||
const [name, setName] = useState('');
|
||||
const [icon, setIcon] = useState('🎯');
|
||||
const [url, setUrl] = useState('');
|
||||
const [token, setToken] = useState('');
|
||||
|
||||
if (!open) return null;
|
||||
|
||||
const handleSubmit = (e: React.FormEvent) => {
|
||||
e.preventDefault();
|
||||
if (!name.trim() || !url.trim()) return;
|
||||
onAdd({ name: name.trim(), icon, url: url.trim(), token: token.trim() });
|
||||
// Reset form
|
||||
setName(''); setIcon('🎯'); setUrl(''); setToken('');
|
||||
};
|
||||
|
||||
return (
|
||||
<div className="modal-overlay" onClick={onClose}>
|
||||
<div className="modal-card" onClick={(e) => e.stopPropagation()}>
|
||||
<div className="modal-header">
|
||||
<h3>添加新游戏</h3>
|
||||
<button className="modal-close" onClick={onClose}>×</button>
|
||||
</div>
|
||||
|
||||
<form className="modal-body" onSubmit={handleSubmit}>
|
||||
<div className="modal-field">
|
||||
<label>游戏名称</label>
|
||||
<input
|
||||
type="text"
|
||||
value={name}
|
||||
onChange={(e) => setName(e.target.value)}
|
||||
placeholder="例如:英超联赛"
|
||||
autoFocus
|
||||
/>
|
||||
</div>
|
||||
|
||||
<div className="modal-field">
|
||||
<label>选择图标</label>
|
||||
<div className="icon-grid">
|
||||
{ICON_OPTIONS.map((ic) => (
|
||||
<button
|
||||
key={ic}
|
||||
type="button"
|
||||
className={`icon-option ${icon === ic ? 'selected' : ''}`}
|
||||
onClick={() => setIcon(ic)}
|
||||
>
|
||||
{ic}
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="modal-field">
|
||||
<label>接口地址</label>
|
||||
<input
|
||||
type="text"
|
||||
className="mono"
|
||||
value={url}
|
||||
onChange={(e) => setUrl(e.target.value)}
|
||||
placeholder="https://api.example.com/v1/market/odds"
|
||||
/>
|
||||
</div>
|
||||
|
||||
<div className="modal-field">
|
||||
<label>身份令牌 (User-Token)</label>
|
||||
<input
|
||||
type="password"
|
||||
className="mono"
|
||||
value={token}
|
||||
onChange={(e) => setToken(e.target.value)}
|
||||
placeholder="用户令牌"
|
||||
/>
|
||||
</div>
|
||||
|
||||
<div className="modal-actions">
|
||||
<button type="button" className="btn btn-secondary" onClick={onClose}>
|
||||
取消
|
||||
</button>
|
||||
<button type="submit" className="btn btn-primary" disabled={!name.trim() || !url.trim()}>
|
||||
添加游戏
|
||||
</button>
|
||||
</div>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,201 @@
|
||||
.config-card {
|
||||
background: var(--bg-card);
|
||||
border: 1px solid var(--border-color);
|
||||
border-radius: var(--radius-lg);
|
||||
padding: 24px 28px;
|
||||
box-shadow: var(--shadow-card);
|
||||
}
|
||||
|
||||
.config-header {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 10px;
|
||||
margin-bottom: 22px;
|
||||
}
|
||||
|
||||
.config-icon {
|
||||
font-size: 18px;
|
||||
}
|
||||
|
||||
.config-title {
|
||||
font-size: 15px;
|
||||
font-weight: 600;
|
||||
color: var(--text-primary);
|
||||
}
|
||||
|
||||
.config-game-badge {
|
||||
margin-left: auto;
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
padding: 4px 12px;
|
||||
background: rgba(59, 130, 246, 0.1);
|
||||
border: 1px solid rgba(59, 130, 246, 0.2);
|
||||
border-radius: 20px;
|
||||
font-size: 12px;
|
||||
color: var(--accent-blue);
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
.config-empty {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
padding: 40px;
|
||||
color: var(--text-dim);
|
||||
font-size: 13px;
|
||||
}
|
||||
|
||||
.config-fields {
|
||||
display: grid;
|
||||
grid-template-columns: 1fr 1fr 1fr;
|
||||
gap: 20px;
|
||||
margin-bottom: 20px;
|
||||
}
|
||||
|
||||
.field-group {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 6px;
|
||||
}
|
||||
|
||||
.field-label {
|
||||
font-size: 12px;
|
||||
font-weight: 500;
|
||||
color: var(--text-secondary);
|
||||
letter-spacing: 0.3px;
|
||||
}
|
||||
|
||||
.field-input-wrap {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
background: var(--bg-input);
|
||||
border: 1px solid var(--border-color);
|
||||
border-radius: var(--radius-sm);
|
||||
overflow: hidden;
|
||||
transition: border-color var(--transition-fast);
|
||||
}
|
||||
|
||||
.field-input-wrap:focus-within {
|
||||
border-color: var(--accent-blue);
|
||||
box-shadow: 0 0 0 2px var(--accent-blue-glow);
|
||||
}
|
||||
|
||||
.field-input {
|
||||
flex: 1;
|
||||
background: transparent;
|
||||
border: none;
|
||||
padding: 10px 12px;
|
||||
color: var(--text-primary);
|
||||
font-size: 13px;
|
||||
outline: none;
|
||||
}
|
||||
|
||||
.field-input::placeholder {
|
||||
color: var(--text-dim);
|
||||
}
|
||||
|
||||
.field-action {
|
||||
padding: 8px 10px;
|
||||
background: transparent;
|
||||
border: none;
|
||||
border-left: 1px solid var(--border-color);
|
||||
color: var(--text-muted);
|
||||
cursor: pointer;
|
||||
transition: color var(--transition-fast);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.field-action:hover {
|
||||
color: var(--text-primary);
|
||||
}
|
||||
|
||||
.field-hint {
|
||||
font-size: 11px;
|
||||
color: var(--text-dim);
|
||||
}
|
||||
|
||||
.test-result {
|
||||
padding: 8px 14px;
|
||||
border-radius: var(--radius-sm);
|
||||
font-size: 12px;
|
||||
margin-bottom: 16px;
|
||||
font-family: 'JetBrains Mono', monospace;
|
||||
}
|
||||
|
||||
.test-result.success {
|
||||
background: rgba(34, 197, 94, 0.1);
|
||||
color: var(--status-success);
|
||||
border: 1px solid rgba(34, 197, 94, 0.2);
|
||||
}
|
||||
|
||||
.test-result.error {
|
||||
background: rgba(239, 68, 68, 0.1);
|
||||
color: var(--status-error);
|
||||
border: 1px solid rgba(239, 68, 68, 0.2);
|
||||
}
|
||||
|
||||
.config-actions {
|
||||
display: flex;
|
||||
justify-content: flex-end;
|
||||
gap: 10px;
|
||||
}
|
||||
|
||||
/* Buttons */
|
||||
.btn {
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
padding: 9px 18px;
|
||||
border: none;
|
||||
border-radius: var(--radius-sm);
|
||||
font-size: 13px;
|
||||
font-weight: 500;
|
||||
font-family: inherit;
|
||||
cursor: pointer;
|
||||
transition: all var(--transition-fast);
|
||||
}
|
||||
|
||||
.btn:disabled {
|
||||
opacity: 0.5;
|
||||
cursor: not-allowed;
|
||||
}
|
||||
|
||||
.btn-icon {
|
||||
font-size: 14px;
|
||||
}
|
||||
|
||||
.btn-secondary {
|
||||
background: rgba(255, 255, 255, 0.05);
|
||||
color: var(--text-secondary);
|
||||
border: 1px solid var(--border-color);
|
||||
}
|
||||
|
||||
.btn-secondary:hover:not(:disabled) {
|
||||
background: rgba(255, 255, 255, 0.08);
|
||||
color: var(--text-primary);
|
||||
}
|
||||
|
||||
.btn-primary {
|
||||
background: var(--accent-blue);
|
||||
color: white;
|
||||
}
|
||||
|
||||
.btn-primary:hover:not(:disabled) {
|
||||
background: var(--accent-blue-hover);
|
||||
box-shadow: var(--shadow-glow);
|
||||
}
|
||||
|
||||
.spinner {
|
||||
width: 14px;
|
||||
height: 14px;
|
||||
border: 2px solid rgba(255, 255, 255, 0.2);
|
||||
border-top-color: currentColor;
|
||||
border-radius: 50%;
|
||||
animation: spin 0.6s linear infinite;
|
||||
}
|
||||
|
||||
@keyframes spin {
|
||||
to { transform: rotate(360deg); }
|
||||
}
|
||||
@@ -0,0 +1,127 @@
|
||||
import { useState } from 'react';
|
||||
import { Game, ConnectionResult } from '../types';
|
||||
import './ConfigCard.css';
|
||||
|
||||
interface ConfigCardProps {
|
||||
game: Game | null;
|
||||
onGameUpdate: (game: Game) => void;
|
||||
onSave: () => void;
|
||||
onTest: () => Promise<ConnectionResult>;
|
||||
onXRay: () => void;
|
||||
}
|
||||
|
||||
export default function ConfigCard({
|
||||
game,
|
||||
onGameUpdate,
|
||||
onSave,
|
||||
onTest,
|
||||
onXRay,
|
||||
}: ConfigCardProps) {
|
||||
const [showToken, setShowToken] = useState(false);
|
||||
const [testing, setTesting] = useState(false);
|
||||
const [testResult, setTestResult] = useState<ConnectionResult | null>(null);
|
||||
|
||||
if (!game) {
|
||||
return (
|
||||
<div className="config-card">
|
||||
<div className="config-empty">
|
||||
<p>请在左侧添加一个游戏以开始配置</p>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
const handleTest = async () => {
|
||||
setTesting(true);
|
||||
setTestResult(null);
|
||||
try {
|
||||
const result = await onTest();
|
||||
setTestResult(result);
|
||||
} finally {
|
||||
setTesting(false);
|
||||
}
|
||||
};
|
||||
|
||||
const update = (fields: Partial<Game>) => {
|
||||
onGameUpdate({ ...game, ...fields });
|
||||
};
|
||||
|
||||
return (
|
||||
<div className="config-card">
|
||||
<div className="config-header">
|
||||
<span className="config-icon">⚙️</span>
|
||||
<h3 className="config-title">接口连接配置</h3>
|
||||
<span className="config-game-badge">
|
||||
<span>{game.icon}</span> {game.name}
|
||||
</span>
|
||||
</div>
|
||||
|
||||
<div className="config-fields">
|
||||
<div className="field-group">
|
||||
<label className="field-label">接口地址</label>
|
||||
<div className="field-input-wrap">
|
||||
<input
|
||||
type="text"
|
||||
className="field-input mono"
|
||||
value={game.url}
|
||||
onChange={(e) => update({ url: e.target.value })}
|
||||
placeholder="https://api.example.com/v1/market/odds"
|
||||
/>
|
||||
<button className="field-action" title="复制">
|
||||
<svg width="14" height="14" viewBox="0 0 24 24" fill="none"
|
||||
stroke="currentColor" strokeWidth="2">
|
||||
<rect x="9" y="9" width="13" height="13" rx="2"/>
|
||||
<path d="M5 15H4a2 2 0 01-2-2V4a2 2 0 012-2h9a2 2 0 012 2v1"/>
|
||||
</svg>
|
||||
</button>
|
||||
</div>
|
||||
<span className="field-hint">数据采集的完整请求接口地址。</span>
|
||||
</div>
|
||||
|
||||
<div className="field-group">
|
||||
<label className="field-label">身份令牌 (User-Token)</label>
|
||||
<div className="field-input-wrap">
|
||||
<input
|
||||
type={showToken ? 'text' : 'password'}
|
||||
className="field-input mono"
|
||||
value={game.token}
|
||||
onChange={(e) => update({ token: e.target.value })}
|
||||
placeholder="用户令牌"
|
||||
/>
|
||||
<button
|
||||
className="field-action"
|
||||
onClick={() => setShowToken(!showToken)}
|
||||
title={showToken ? '隐藏' : '显示'}
|
||||
>
|
||||
{showToken ? '🙈' : '👁️'}
|
||||
</button>
|
||||
</div>
|
||||
<span className="field-hint">用于发送访问的 HTTP 头部 User-Token。</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{testResult && (
|
||||
<div className={`test-result ${testResult.success ? 'success' : 'error'}`}>
|
||||
{testResult.success ? '✓' : '✗'} {testResult.message}
|
||||
{testResult.latency > 0 && ` (${testResult.latency}ms)`}
|
||||
</div>
|
||||
)}
|
||||
|
||||
<div className="config-actions">
|
||||
<button className="btn btn-secondary" onClick={handleTest} disabled={testing}>
|
||||
{testing ? (
|
||||
<><span className="spinner" /> 测试中...</>
|
||||
) : (
|
||||
<><span className="btn-icon">↻</span> 测试连接</>
|
||||
)}
|
||||
</button>
|
||||
<button className="btn btn-secondary" onClick={onXRay} disabled={testing}>
|
||||
<span className="btn-icon">🔍</span> 透视
|
||||
</button>
|
||||
<button className="btn btn-primary" onClick={onSave}>
|
||||
<span className="btn-icon">💾</span> 保存配置
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
.fab {
|
||||
position: fixed;
|
||||
bottom: 28px;
|
||||
right: 28px;
|
||||
width: 52px;
|
||||
height: 52px;
|
||||
border-radius: 50%;
|
||||
border: none;
|
||||
background: linear-gradient(135deg, #3b82f6, #6366f1);
|
||||
color: white;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
cursor: pointer;
|
||||
box-shadow:
|
||||
0 4px 16px rgba(59, 130, 246, 0.4),
|
||||
0 0 30px rgba(59, 130, 246, 0.15);
|
||||
transition: all 0.25s ease;
|
||||
z-index: 100;
|
||||
}
|
||||
|
||||
.fab:hover {
|
||||
transform: scale(1.08);
|
||||
box-shadow:
|
||||
0 6px 24px rgba(59, 130, 246, 0.5),
|
||||
0 0 40px rgba(59, 130, 246, 0.25);
|
||||
}
|
||||
|
||||
.fab:active {
|
||||
transform: scale(0.95);
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
import './FloatingButton.css';
|
||||
|
||||
export default function FloatingButton() {
|
||||
return (
|
||||
<button className="fab" title="AI 助手">
|
||||
<svg width="22" height="22" viewBox="0 0 24 24" fill="none"
|
||||
stroke="currentColor" strokeWidth="2" strokeLinecap="round">
|
||||
<path d="M12 2L15.09 8.26L22 9.27L17 14.14L18.18 21.02L12 17.77L5.82 21.02L7 14.14L2 9.27L8.91 8.26L12 2Z"/>
|
||||
</svg>
|
||||
</button>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
.header {
|
||||
height: var(--header-height);
|
||||
min-height: var(--header-height);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
padding: 0 28px;
|
||||
border-bottom: 1px solid var(--border-subtle);
|
||||
background: var(--bg-secondary);
|
||||
}
|
||||
|
||||
.header-title {
|
||||
font-size: 16px;
|
||||
font-weight: 600;
|
||||
color: var(--text-primary);
|
||||
letter-spacing: 0.3px;
|
||||
}
|
||||
|
||||
.header-actions {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
}
|
||||
|
||||
.header-btn {
|
||||
width: 34px;
|
||||
height: 34px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
background: transparent;
|
||||
border: 1px solid transparent;
|
||||
border-radius: var(--radius-sm);
|
||||
color: var(--text-muted);
|
||||
cursor: pointer;
|
||||
transition: all var(--transition-fast);
|
||||
}
|
||||
|
||||
.header-btn:hover {
|
||||
background: rgba(255, 255, 255, 0.05);
|
||||
color: var(--text-primary);
|
||||
border-color: var(--border-color);
|
||||
}
|
||||
|
||||
.header-divider {
|
||||
width: 1px;
|
||||
height: 20px;
|
||||
background: var(--border-color);
|
||||
margin: 0 8px;
|
||||
}
|
||||
|
||||
.header-user {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
}
|
||||
|
||||
.user-name {
|
||||
font-size: 12px;
|
||||
color: var(--text-secondary);
|
||||
}
|
||||
|
||||
.user-avatar {
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.avatar-circle {
|
||||
width: 30px;
|
||||
height: 30px;
|
||||
border-radius: 50%;
|
||||
background: linear-gradient(135deg, #3b82f6, #8b5cf6);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
font-size: 12px;
|
||||
font-weight: 600;
|
||||
color: white;
|
||||
}
|
||||
|
||||
.status-dot {
|
||||
position: absolute;
|
||||
bottom: -1px;
|
||||
right: -1px;
|
||||
width: 10px;
|
||||
height: 10px;
|
||||
border-radius: 50%;
|
||||
border: 2px solid var(--bg-secondary);
|
||||
}
|
||||
|
||||
.status-dot.online {
|
||||
background: var(--status-success);
|
||||
}
|
||||
@@ -0,0 +1,39 @@
|
||||
import './Header.css';
|
||||
|
||||
interface HeaderProps {
|
||||
title: string;
|
||||
}
|
||||
|
||||
export default function Header({ title }: HeaderProps) {
|
||||
return (
|
||||
<header className="header" style={{ '--wails-draggable': 'drag' } as any}>
|
||||
<h2 className="header-title">{title}</h2>
|
||||
|
||||
<div className="header-actions" style={{ '--wails-draggable': 'no-drag' } as any}>
|
||||
<button className="header-btn" title="通知">
|
||||
<svg width="18" height="18" viewBox="0 0 24 24" fill="none" stroke="currentColor" strokeWidth="2">
|
||||
<path d="M18 8A6 6 0 0 0 6 8c0 7-3 9-3 9h18s-3-2-3-9"/>
|
||||
<path d="M13.73 21a2 2 0 0 1-3.46 0"/>
|
||||
</svg>
|
||||
</button>
|
||||
<button className="header-btn" title="截图">
|
||||
<svg width="18" height="18" viewBox="0 0 24 24" fill="none" stroke="currentColor" strokeWidth="2">
|
||||
<rect x="2" y="3" width="20" height="14" rx="2" ry="2"/>
|
||||
<line x1="8" y1="21" x2="16" y2="21"/>
|
||||
<line x1="12" y1="17" x2="12" y2="21"/>
|
||||
</svg>
|
||||
</button>
|
||||
|
||||
<div className="header-divider" />
|
||||
|
||||
<div className="header-user">
|
||||
<span className="user-name">运行中</span>
|
||||
<div className="user-avatar">
|
||||
<div className="avatar-circle">B</div>
|
||||
<span className="status-dot online" />
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,152 @@
|
||||
.sidebar {
|
||||
width: var(--sidebar-width);
|
||||
min-width: var(--sidebar-width);
|
||||
height: 100vh;
|
||||
background: var(--bg-sidebar);
|
||||
border-right: 1px solid var(--border-subtle);
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
padding: 0;
|
||||
user-select: none;
|
||||
--wails-draggable: drag;
|
||||
}
|
||||
|
||||
.sidebar-brand {
|
||||
padding: 28px 20px 24px;
|
||||
border-bottom: 1px solid var(--border-subtle);
|
||||
}
|
||||
|
||||
.sidebar-title {
|
||||
font-size: 18px;
|
||||
font-weight: 700;
|
||||
color: var(--text-primary);
|
||||
letter-spacing: 0.5px;
|
||||
}
|
||||
|
||||
.sidebar-subtitle {
|
||||
font-size: 11px;
|
||||
color: var(--text-dim);
|
||||
margin-top: 4px;
|
||||
letter-spacing: 0.3px;
|
||||
}
|
||||
|
||||
.sidebar-nav {
|
||||
flex: 1;
|
||||
padding: 12px 10px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 2px;
|
||||
}
|
||||
|
||||
.nav-item {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 10px;
|
||||
padding: 10px 14px;
|
||||
border: none;
|
||||
background: transparent;
|
||||
color: var(--text-secondary);
|
||||
font-size: 13.5px;
|
||||
font-weight: 500;
|
||||
font-family: inherit;
|
||||
border-radius: var(--radius-sm);
|
||||
cursor: pointer;
|
||||
transition: all var(--transition-fast);
|
||||
text-align: left;
|
||||
width: 100%;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.nav-item:hover {
|
||||
background: rgba(59, 130, 246, 0.08);
|
||||
color: var(--text-primary);
|
||||
}
|
||||
|
||||
.nav-item.active {
|
||||
background: rgba(59, 130, 246, 0.12);
|
||||
color: var(--accent-blue);
|
||||
}
|
||||
|
||||
.nav-item.active .nav-icon {
|
||||
transform: scale(1.1);
|
||||
}
|
||||
|
||||
.nav-delete {
|
||||
display: none;
|
||||
position: absolute;
|
||||
right: 8px;
|
||||
width: 20px;
|
||||
height: 20px;
|
||||
border: none;
|
||||
background: rgba(239, 68, 68, 0.15);
|
||||
color: var(--status-error);
|
||||
border-radius: 4px;
|
||||
cursor: pointer;
|
||||
font-size: 14px;
|
||||
line-height: 1;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
transition: all var(--transition-fast);
|
||||
}
|
||||
|
||||
.nav-item:hover .nav-delete {
|
||||
display: flex;
|
||||
}
|
||||
|
||||
.nav-delete:hover {
|
||||
background: rgba(239, 68, 68, 0.3);
|
||||
}
|
||||
|
||||
.nav-add-btn {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 10px;
|
||||
padding: 10px 14px;
|
||||
margin-top: 4px;
|
||||
border: 1px dashed var(--border-color);
|
||||
background: transparent;
|
||||
color: var(--text-dim);
|
||||
font-size: 13px;
|
||||
font-weight: 500;
|
||||
font-family: inherit;
|
||||
border-radius: var(--radius-sm);
|
||||
cursor: pointer;
|
||||
transition: all var(--transition-fast);
|
||||
width: 100%;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
.nav-add-btn:hover {
|
||||
border-color: var(--accent-blue);
|
||||
color: var(--accent-blue);
|
||||
background: rgba(59, 130, 246, 0.05);
|
||||
}
|
||||
|
||||
.nav-add-icon {
|
||||
font-size: 16px;
|
||||
width: 22px;
|
||||
text-align: center;
|
||||
font-weight: 300;
|
||||
}
|
||||
|
||||
.nav-icon {
|
||||
font-size: 16px;
|
||||
width: 22px;
|
||||
text-align: center;
|
||||
transition: transform var(--transition-fast);
|
||||
}
|
||||
|
||||
.nav-label {
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.sidebar-footer {
|
||||
padding: 16px 20px;
|
||||
border-top: 1px solid var(--border-subtle);
|
||||
}
|
||||
|
||||
.version-badge {
|
||||
font-size: 10px;
|
||||
color: var(--text-dim);
|
||||
font-family: 'JetBrains Mono', monospace;
|
||||
}
|
||||
@@ -0,0 +1,61 @@
|
||||
import { Game } from '../types';
|
||||
import './Sidebar.css';
|
||||
|
||||
interface SidebarProps {
|
||||
games: Game[];
|
||||
activeGameId: string;
|
||||
onSelectGame: (id: string) => void;
|
||||
onAddGame: () => void;
|
||||
onDeleteGame: (id: string) => void;
|
||||
}
|
||||
|
||||
export default function Sidebar({
|
||||
games,
|
||||
activeGameId,
|
||||
onSelectGame,
|
||||
onAddGame,
|
||||
onDeleteGame,
|
||||
}: SidebarProps) {
|
||||
return (
|
||||
<aside className="sidebar">
|
||||
<div className="sidebar-brand">
|
||||
<h1 className="sidebar-title">下注助手</h1>
|
||||
<p className="sidebar-subtitle">专业分析工具</p>
|
||||
</div>
|
||||
|
||||
<nav className="sidebar-nav">
|
||||
{games.map((game) => (
|
||||
<div
|
||||
key={game.id}
|
||||
className={`nav-item ${activeGameId === game.id ? 'active' : ''}`}
|
||||
onClick={() => onSelectGame(game.id)}
|
||||
>
|
||||
<span className="nav-icon">{game.icon}</span>
|
||||
<span className="nav-label">{game.name}</span>
|
||||
{games.length > 1 && (
|
||||
<button
|
||||
className="nav-delete"
|
||||
onClick={(e) => {
|
||||
e.stopPropagation();
|
||||
onDeleteGame(game.id);
|
||||
}}
|
||||
title="删除游戏"
|
||||
>
|
||||
×
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
))}
|
||||
|
||||
<button className="nav-add-btn" onClick={onAddGame}>
|
||||
<span className="nav-add-icon">+</span>
|
||||
<span className="nav-label">添加游戏</span>
|
||||
</button>
|
||||
</nav>
|
||||
|
||||
<div className="sidebar-footer">
|
||||
<div className="version-badge">v1.0.0</div>
|
||||
</div>
|
||||
</aside>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,422 @@
|
||||
.xray-panel {
|
||||
background: var(--bg-card);
|
||||
border: 1px solid var(--border-color);
|
||||
border-radius: var(--radius-lg);
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
flex: 1;
|
||||
min-height: 300px;
|
||||
overflow: hidden;
|
||||
box-shadow: var(--shadow-card);
|
||||
}
|
||||
|
||||
.xray-titlebar {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
padding: 12px 16px;
|
||||
border-bottom: 1px solid var(--border-subtle);
|
||||
background: rgba(0, 0, 0, 0.15);
|
||||
}
|
||||
|
||||
.titlebar-left {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
}
|
||||
|
||||
.xray-icon {
|
||||
font-size: 14px;
|
||||
}
|
||||
|
||||
.xray-label {
|
||||
font-size: 13px;
|
||||
font-weight: 500;
|
||||
color: var(--text-secondary);
|
||||
}
|
||||
|
||||
.titlebar-right {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.xray-loading {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
font-size: 12px;
|
||||
color: var(--text-muted);
|
||||
}
|
||||
|
||||
.spinner.small {
|
||||
width: 10px;
|
||||
height: 10px;
|
||||
border-width: 1.5px;
|
||||
}
|
||||
|
||||
.latency-badge {
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
font-size: 12px;
|
||||
color: var(--text-muted);
|
||||
font-family: 'JetBrains Mono', monospace;
|
||||
}
|
||||
|
||||
.latency-dot {
|
||||
width: 7px;
|
||||
height: 7px;
|
||||
border-radius: 50%;
|
||||
}
|
||||
|
||||
.latency-badge.online .latency-dot {
|
||||
background: var(--status-success);
|
||||
box-shadow: 0 0 6px var(--status-success);
|
||||
}
|
||||
|
||||
.xray-body {
|
||||
flex: 1;
|
||||
overflow-y: auto;
|
||||
background: rgba(0, 0, 0, 0.2);
|
||||
}
|
||||
|
||||
.xray-placeholder {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
height: 100%;
|
||||
padding: 40px;
|
||||
gap: 12px;
|
||||
color: var(--text-dim);
|
||||
font-size: 13px;
|
||||
}
|
||||
|
||||
.placeholder-icon {
|
||||
font-size: 32px;
|
||||
opacity: 0.5;
|
||||
}
|
||||
|
||||
.placeholder-icon.rotating {
|
||||
animation: spin 3s linear infinite;
|
||||
}
|
||||
|
||||
.xray-error {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
height: 100%;
|
||||
padding: 40px;
|
||||
gap: 12px;
|
||||
}
|
||||
|
||||
.error-icon {
|
||||
font-size: 32px;
|
||||
}
|
||||
|
||||
.error-text {
|
||||
color: var(--status-error);
|
||||
font-weight: 500;
|
||||
background: rgba(239, 68, 68, 0.1);
|
||||
padding: 8px 16px;
|
||||
border-radius: var(--radius-md);
|
||||
border: 1px solid rgba(239, 68, 68, 0.2);
|
||||
}
|
||||
|
||||
.xray-json {
|
||||
padding: 20px;
|
||||
margin: 0;
|
||||
font-size: 13px;
|
||||
line-height: 1.6;
|
||||
color: var(--text-primary);
|
||||
white-space: pre-wrap;
|
||||
word-break: break-all;
|
||||
}
|
||||
|
||||
/* Moles Viewer Specifics */
|
||||
.moles-viewer {
|
||||
padding: 20px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 20px;
|
||||
}
|
||||
|
||||
.moles-header {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.moles-badge {
|
||||
background: rgba(59, 130, 246, 0.15);
|
||||
color: var(--accent-blue);
|
||||
border: 1px solid rgba(59, 130, 246, 0.3);
|
||||
padding: 6px 12px;
|
||||
border-radius: 20px;
|
||||
font-size: 13px;
|
||||
font-weight: 600;
|
||||
}
|
||||
|
||||
.moles-uid {
|
||||
font-family: 'JetBrains Mono', monospace;
|
||||
font-size: 12px;
|
||||
color: var(--text-dim);
|
||||
}
|
||||
|
||||
.moles-stats {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 16px;
|
||||
}
|
||||
|
||||
.stat-card {
|
||||
background: rgba(255, 255, 255, 0.03);
|
||||
border: 1px solid var(--border-subtle);
|
||||
border-radius: var(--radius-md);
|
||||
padding: 16px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
}
|
||||
|
||||
.stat-label {
|
||||
font-size: 12px;
|
||||
color: var(--text-secondary);
|
||||
}
|
||||
|
||||
.stat-value {
|
||||
font-size: 20px;
|
||||
font-family: 'JetBrains Mono', monospace;
|
||||
font-weight: 600;
|
||||
color: var(--text-primary);
|
||||
}
|
||||
|
||||
.text-accent {
|
||||
color: var(--accent-blue);
|
||||
}
|
||||
|
||||
.text-danger {
|
||||
color: #ef4444;
|
||||
}
|
||||
|
||||
.moles-section-title {
|
||||
font-size: 14px;
|
||||
color: var(--text-primary);
|
||||
margin: 0;
|
||||
padding-bottom: 8px;
|
||||
border-bottom: 1px solid var(--border-subtle);
|
||||
}
|
||||
|
||||
.moles-boards {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(auto-fill, minmax(200px, 1fr));
|
||||
gap: 12px;
|
||||
}
|
||||
|
||||
.board-card {
|
||||
background: rgba(255, 255, 255, 0.02);
|
||||
border: 1px solid var(--border-subtle);
|
||||
border-radius: var(--radius-md);
|
||||
padding: 14px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 10px;
|
||||
transition: all var(--transition-fast);
|
||||
}
|
||||
|
||||
.board-card.played {
|
||||
opacity: 0.7;
|
||||
}
|
||||
|
||||
.board-card:hover {
|
||||
background: rgba(255, 255, 255, 0.04);
|
||||
}
|
||||
|
||||
.board-round {
|
||||
font-size: 13px;
|
||||
font-weight: 500;
|
||||
color: var(--text-primary);
|
||||
}
|
||||
|
||||
.board-status {
|
||||
display: flex;
|
||||
}
|
||||
|
||||
.status-badge {
|
||||
font-size: 11px;
|
||||
padding: 2px 8px;
|
||||
border-radius: 10px;
|
||||
}
|
||||
|
||||
.status-badge.played {
|
||||
background: rgba(34, 197, 94, 0.1);
|
||||
color: #22c55e;
|
||||
}
|
||||
|
||||
.status-badge.upcoming {
|
||||
background: rgba(168, 162, 158, 0.1);
|
||||
color: #a8a29e;
|
||||
}
|
||||
|
||||
.board-positions {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 6px;
|
||||
margin-top: 4px;
|
||||
}
|
||||
|
||||
.pos-label {
|
||||
font-size: 12px;
|
||||
color: var(--text-dim);
|
||||
}
|
||||
|
||||
.pos-tags {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
gap: 4px;
|
||||
}
|
||||
|
||||
.pos-tag {
|
||||
background: rgba(239, 68, 68, 0.1);
|
||||
border: 1px solid rgba(239, 68, 68, 0.2);
|
||||
color: #ef4444;
|
||||
padding: 2px 6px;
|
||||
border-radius: 4px;
|
||||
font-family: 'JetBrains Mono', monospace;
|
||||
font-size: 12px;
|
||||
}
|
||||
|
||||
/* ===== Mines Viewer ===== */
|
||||
.mines-viewer {
|
||||
padding: 20px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 20px;
|
||||
}
|
||||
|
||||
.mines-header {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.mines-badge {
|
||||
background: linear-gradient(135deg, rgba(239, 68, 68, 0.15), rgba(251, 146, 60, 0.15));
|
||||
color: #f97316;
|
||||
border: 1px solid rgba(251, 146, 60, 0.3);
|
||||
padding: 6px 14px;
|
||||
border-radius: 20px;
|
||||
font-size: 13px;
|
||||
font-weight: 600;
|
||||
}
|
||||
|
||||
.mines-uid {
|
||||
font-family: 'JetBrains Mono', monospace;
|
||||
font-size: 12px;
|
||||
color: var(--text-dim);
|
||||
}
|
||||
|
||||
.mines-grid {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(5, 1fr);
|
||||
gap: 6px;
|
||||
max-width: 380px;
|
||||
}
|
||||
|
||||
.mines-cell {
|
||||
aspect-ratio: 1;
|
||||
border-radius: var(--radius-md);
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
gap: 2px;
|
||||
cursor: default;
|
||||
transition: all 0.2s ease;
|
||||
position: relative;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.mines-cell.is-safe {
|
||||
background: rgba(34, 197, 94, 0.08);
|
||||
border: 1px solid rgba(34, 197, 94, 0.2);
|
||||
}
|
||||
|
||||
.mines-cell.is-safe:hover {
|
||||
background: rgba(34, 197, 94, 0.15);
|
||||
border-color: rgba(34, 197, 94, 0.4);
|
||||
transform: scale(1.05);
|
||||
}
|
||||
|
||||
.mines-cell.is-bomb {
|
||||
background: rgba(239, 68, 68, 0.12);
|
||||
border: 1px solid rgba(239, 68, 68, 0.35);
|
||||
animation: bombPulse 2s ease-in-out infinite;
|
||||
}
|
||||
|
||||
.mines-cell.is-bomb:hover {
|
||||
background: rgba(239, 68, 68, 0.22);
|
||||
border-color: rgba(239, 68, 68, 0.5);
|
||||
box-shadow: 0 0 12px rgba(239, 68, 68, 0.3);
|
||||
transform: scale(1.05);
|
||||
}
|
||||
|
||||
@keyframes bombPulse {
|
||||
0%, 100% { box-shadow: 0 0 0 rgba(239, 68, 68, 0); }
|
||||
50% { box-shadow: 0 0 8px rgba(239, 68, 68, 0.2); }
|
||||
}
|
||||
|
||||
.cell-index {
|
||||
font-family: 'JetBrains Mono', monospace;
|
||||
font-size: 10px;
|
||||
color: var(--text-dim);
|
||||
opacity: 0.6;
|
||||
}
|
||||
|
||||
.cell-icon {
|
||||
font-size: 20px;
|
||||
line-height: 1;
|
||||
}
|
||||
|
||||
.mines-legend {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 20px;
|
||||
padding: 10px 14px;
|
||||
background: rgba(255, 255, 255, 0.02);
|
||||
border: 1px solid var(--border-subtle);
|
||||
border-radius: var(--radius-md);
|
||||
font-size: 12px;
|
||||
color: var(--text-secondary);
|
||||
}
|
||||
|
||||
.legend-item {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
}
|
||||
|
||||
.legend-dot {
|
||||
width: 8px;
|
||||
height: 8px;
|
||||
border-radius: 50%;
|
||||
}
|
||||
|
||||
.legend-dot.safe {
|
||||
background: #22c55e;
|
||||
box-shadow: 0 0 4px rgba(34, 197, 94, 0.4);
|
||||
}
|
||||
|
||||
.legend-dot.bomb {
|
||||
background: #ef4444;
|
||||
box-shadow: 0 0 4px rgba(239, 68, 68, 0.4);
|
||||
}
|
||||
|
||||
.legend-raw {
|
||||
margin-left: auto;
|
||||
font-family: 'JetBrains Mono', monospace;
|
||||
color: var(--text-dim);
|
||||
font-size: 11px;
|
||||
}
|
||||
@@ -0,0 +1,194 @@
|
||||
import React, { useMemo } from 'react';
|
||||
import './XRayViewer.css';
|
||||
|
||||
interface XRayViewerProps {
|
||||
data: string | null;
|
||||
error: string | null;
|
||||
loading: boolean;
|
||||
latency: number;
|
||||
}
|
||||
|
||||
export default function XRayViewer({ data, error, loading, latency }: XRayViewerProps) {
|
||||
// 尝试解析 Moles 数据格式以进行美化展示
|
||||
const parsedMolesData = useMemo(() => {
|
||||
if (!data) return null;
|
||||
try {
|
||||
const parsed = JSON.parse(data);
|
||||
if (parsed.data && parsed.data.allBoards && typeof parsed.data.molesCount === 'number') {
|
||||
return parsed.data;
|
||||
}
|
||||
} catch {
|
||||
// Not valid JSON
|
||||
}
|
||||
return null;
|
||||
}, [data]);
|
||||
|
||||
// 解析 Mines (扫雷) 数据
|
||||
const parsedMinesData = useMemo(() => {
|
||||
if (!data) return null;
|
||||
try {
|
||||
const parsed = JSON.parse(data);
|
||||
if (parsed.data && parsed.data.board && typeof parsed.data.minesCount === 'number') {
|
||||
return parsed.data;
|
||||
}
|
||||
} catch {
|
||||
// Not valid JSON
|
||||
}
|
||||
return null;
|
||||
}, [data]);
|
||||
|
||||
const renderContent = () => {
|
||||
if (loading) {
|
||||
return (
|
||||
<div className="xray-placeholder">
|
||||
<span className="placeholder-icon rotating">⚙️</span>
|
||||
<p>正在发送请求并解析数据...</p>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
if (error) {
|
||||
return (
|
||||
<div className="xray-error">
|
||||
<span className="error-icon">⚠️</span>
|
||||
<p className="error-text">{error}</p>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
if (!data) {
|
||||
return (
|
||||
<div className="xray-placeholder">
|
||||
<span className="placeholder-icon">👁️</span>
|
||||
<p>点击上方“透视”按钮查看接口返回的原始数据</p>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
if (parsedMolesData) {
|
||||
return (
|
||||
<div className="moles-viewer">
|
||||
<div className="moles-header">
|
||||
<div className="moles-badge">🐹 Moles 专属透析</div>
|
||||
<div className="moles-uid">UID: {parsedMolesData.uid}</div>
|
||||
</div>
|
||||
|
||||
<div className="moles-stats">
|
||||
<div className="stat-card">
|
||||
<span className="stat-label">当前乘数</span>
|
||||
<span className="stat-value text-accent">{parseFloat(parsedMolesData.currentMultiplier).toFixed(2)}x</span>
|
||||
</div>
|
||||
<div className="stat-card">
|
||||
<span className="stat-label">回合进度</span>
|
||||
<span className="stat-value">{parsedMolesData.currentRound} / {parsedMolesData.totalRounds}</span>
|
||||
</div>
|
||||
<div className="stat-card">
|
||||
<span className="stat-label">埋雷数量 (Moles)</span>
|
||||
<span className="stat-value text-danger">{parsedMolesData.molesCount} 个</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<h4 className="moles-section-title">🔮 预演图谱 (历史与未来序列)</h4>
|
||||
<div className="moles-boards">
|
||||
{parsedMolesData.allBoards.map((board: any, idx: number) => (
|
||||
<div key={idx} className={`board-card ${board.played ? 'played' : 'upcoming'}`}>
|
||||
<div className="board-round">第 {board.round} 回合</div>
|
||||
<div className="board-status">
|
||||
{board.played ? (
|
||||
<span className="status-badge played">已完成</span>
|
||||
) : (
|
||||
<span className="status-badge upcoming">未开始</span>
|
||||
)}
|
||||
</div>
|
||||
<div className="board-positions">
|
||||
<span className="pos-label">地雷位置:</span>
|
||||
<div className="pos-tags">
|
||||
{board.molePositions.map((p: number, i: number) => (
|
||||
<span key={i} className="pos-tag">[{p}]</span>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
if (parsedMinesData) {
|
||||
const gridSize = 5;
|
||||
const minesIndexes = (parsedMinesData.minesIndex || '').split(',').map(Number);
|
||||
return (
|
||||
<div className="mines-viewer">
|
||||
<div className="mines-header">
|
||||
<div className="mines-badge">💣 Mines 扫雷透析</div>
|
||||
<div className="mines-uid">UID: {parsedMinesData.uid}</div>
|
||||
</div>
|
||||
|
||||
<div className="moles-stats">
|
||||
<div className="stat-card">
|
||||
<span className="stat-label">下一乘数</span>
|
||||
<span className="stat-value text-accent">
|
||||
{parsedMinesData.nextMultiplier ? `${parsedMinesData.nextMultiplier}x` : '--'}
|
||||
</span>
|
||||
</div>
|
||||
<div className="stat-card">
|
||||
<span className="stat-label">当前回合</span>
|
||||
<span className="stat-value">{parsedMinesData.currentRound}</span>
|
||||
</div>
|
||||
<div className="stat-card">
|
||||
<span className="stat-label">地雷数量</span>
|
||||
<span className="stat-value text-danger">{parsedMinesData.minesCount} 颗</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<h4 className="moles-section-title">🗺️ 雷区地图 ({gridSize}×{gridSize})</h4>
|
||||
<div className="mines-grid">
|
||||
{parsedMinesData.board.map((cell: any) => (
|
||||
<div
|
||||
key={cell.id}
|
||||
className={`mines-cell ${cell.isBomb ? 'is-bomb' : 'is-safe'} ${cell.revealed ? 'revealed' : ''}`}
|
||||
title={`#${cell.index} ${cell.isBomb ? '💣 地雷' : '✅ 安全'}`}
|
||||
>
|
||||
<span className="cell-index">{cell.index}</span>
|
||||
<span className="cell-icon">{cell.isBomb ? '💣' : '💎'}</span>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
|
||||
<div className="mines-legend">
|
||||
<span className="legend-item safe"><span className="legend-dot safe" /> 安全区域</span>
|
||||
<span className="legend-item bomb"><span className="legend-dot bomb" /> 地雷位置</span>
|
||||
<span className="legend-raw">地雷索引: [{parsedMinesData.minesIndex}]</span>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
return <pre className="xray-json mono">{data}</pre>;
|
||||
};
|
||||
|
||||
return (
|
||||
<div className="xray-panel">
|
||||
<div className="xray-titlebar">
|
||||
<div className="titlebar-left">
|
||||
<span className="xray-icon">🔍</span>
|
||||
<span className="xray-label">透视结果</span>
|
||||
</div>
|
||||
<div className="titlebar-right">
|
||||
{loading && <span className="xray-loading"><span className="spinner small"/> 请求中...</span>}
|
||||
{!loading && latency > 0 && (
|
||||
<span className="latency-badge online">
|
||||
<span className="latency-dot" />
|
||||
{latency} ms
|
||||
</span>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="xray-body">
|
||||
{renderContent()}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
import React from 'react';
|
||||
import { createRoot } from 'react-dom/client';
|
||||
import App from './App';
|
||||
|
||||
const container = document.getElementById('root');
|
||||
const root = createRoot(container!);
|
||||
|
||||
root.render(
|
||||
<React.StrictMode>
|
||||
<App />
|
||||
</React.StrictMode>
|
||||
);
|
||||
@@ -0,0 +1,25 @@
|
||||
export interface Game {
|
||||
id: string;
|
||||
name: string;
|
||||
icon: string;
|
||||
url: string;
|
||||
token: string;
|
||||
}
|
||||
|
||||
export interface ConnectionResult {
|
||||
success: boolean;
|
||||
message: string;
|
||||
latency: number;
|
||||
status: number;
|
||||
}
|
||||
|
||||
export interface RequestEntry {
|
||||
id: string;
|
||||
timestamp: string;
|
||||
method: string;
|
||||
path: string;
|
||||
status: number;
|
||||
statusText: string;
|
||||
body: string;
|
||||
latency: number;
|
||||
}
|
||||
Vendored
+1
@@ -0,0 +1 @@
|
||||
/// <reference types="vite/client" />
|
||||
@@ -0,0 +1,31 @@
|
||||
{
|
||||
"compilerOptions": {
|
||||
"target": "ESNext",
|
||||
"useDefineForClassFields": true,
|
||||
"lib": [
|
||||
"DOM",
|
||||
"DOM.Iterable",
|
||||
"ESNext"
|
||||
],
|
||||
"allowJs": false,
|
||||
"skipLibCheck": true,
|
||||
"esModuleInterop": false,
|
||||
"allowSyntheticDefaultImports": true,
|
||||
"strict": true,
|
||||
"forceConsistentCasingInFileNames": true,
|
||||
"module": "ESNext",
|
||||
"moduleResolution": "Node",
|
||||
"resolveJsonModule": true,
|
||||
"isolatedModules": true,
|
||||
"noEmit": true,
|
||||
"jsx": "react-jsx"
|
||||
},
|
||||
"include": [
|
||||
"src"
|
||||
],
|
||||
"references": [
|
||||
{
|
||||
"path": "./tsconfig.node.json"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"compilerOptions": {
|
||||
"composite": true,
|
||||
"module": "ESNext",
|
||||
"moduleResolution": "Node",
|
||||
"allowSyntheticDefaultImports": true
|
||||
},
|
||||
"include": [
|
||||
"vite.config.ts"
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
import {defineConfig} from 'vite'
|
||||
import react from '@vitejs/plugin-react'
|
||||
|
||||
// https://vitejs.dev/config/
|
||||
export default defineConfig({
|
||||
plugins: [react()]
|
||||
})
|
||||
+19
@@ -0,0 +1,19 @@
|
||||
// Cynhyrchwyd y ffeil hon yn awtomatig. PEIDIWCH Â MODIWL
|
||||
// This file is automatically generated. DO NOT EDIT
|
||||
import {main} from '../models';
|
||||
|
||||
export function AddGame(arg1:main.Game):Promise<main.Game>;
|
||||
|
||||
export function DeleteGame(arg1:string):Promise<void>;
|
||||
|
||||
export function GetActiveGameID():Promise<string>;
|
||||
|
||||
export function GetAllGames():Promise<Array<main.Game>>;
|
||||
|
||||
export function SetActiveGame(arg1:string):Promise<void>;
|
||||
|
||||
export function TestConnection(arg1:main.Game):Promise<main.ConnectionResult>;
|
||||
|
||||
export function UpdateGame(arg1:main.Game):Promise<void>;
|
||||
|
||||
export function XRayConnection(arg1:main.Game):Promise<main.XRayResult>;
|
||||
Executable
+35
@@ -0,0 +1,35 @@
|
||||
// @ts-check
|
||||
// Cynhyrchwyd y ffeil hon yn awtomatig. PEIDIWCH Â MODIWL
|
||||
// This file is automatically generated. DO NOT EDIT
|
||||
|
||||
export function AddGame(arg1) {
|
||||
return window['go']['main']['App']['AddGame'](arg1);
|
||||
}
|
||||
|
||||
export function DeleteGame(arg1) {
|
||||
return window['go']['main']['App']['DeleteGame'](arg1);
|
||||
}
|
||||
|
||||
export function GetActiveGameID() {
|
||||
return window['go']['main']['App']['GetActiveGameID']();
|
||||
}
|
||||
|
||||
export function GetAllGames() {
|
||||
return window['go']['main']['App']['GetAllGames']();
|
||||
}
|
||||
|
||||
export function SetActiveGame(arg1) {
|
||||
return window['go']['main']['App']['SetActiveGame'](arg1);
|
||||
}
|
||||
|
||||
export function TestConnection(arg1) {
|
||||
return window['go']['main']['App']['TestConnection'](arg1);
|
||||
}
|
||||
|
||||
export function UpdateGame(arg1) {
|
||||
return window['go']['main']['App']['UpdateGame'](arg1);
|
||||
}
|
||||
|
||||
export function XRayConnection(arg1) {
|
||||
return window['go']['main']['App']['XRayConnection'](arg1);
|
||||
}
|
||||
Executable
+61
@@ -0,0 +1,61 @@
|
||||
export namespace main {
|
||||
|
||||
export class ConnectionResult {
|
||||
success: boolean;
|
||||
message: string;
|
||||
latency: number;
|
||||
status: number;
|
||||
|
||||
static createFrom(source: any = {}) {
|
||||
return new ConnectionResult(source);
|
||||
}
|
||||
|
||||
constructor(source: any = {}) {
|
||||
if ('string' === typeof source) source = JSON.parse(source);
|
||||
this.success = source["success"];
|
||||
this.message = source["message"];
|
||||
this.latency = source["latency"];
|
||||
this.status = source["status"];
|
||||
}
|
||||
}
|
||||
export class Game {
|
||||
id: string;
|
||||
name: string;
|
||||
icon: string;
|
||||
url: string;
|
||||
token: string;
|
||||
|
||||
static createFrom(source: any = {}) {
|
||||
return new Game(source);
|
||||
}
|
||||
|
||||
constructor(source: any = {}) {
|
||||
if ('string' === typeof source) source = JSON.parse(source);
|
||||
this.id = source["id"];
|
||||
this.name = source["name"];
|
||||
this.icon = source["icon"];
|
||||
this.url = source["url"];
|
||||
this.token = source["token"];
|
||||
}
|
||||
}
|
||||
export class XRayResult {
|
||||
success: boolean;
|
||||
body: string;
|
||||
latency: number;
|
||||
error: string;
|
||||
|
||||
static createFrom(source: any = {}) {
|
||||
return new XRayResult(source);
|
||||
}
|
||||
|
||||
constructor(source: any = {}) {
|
||||
if ('string' === typeof source) source = JSON.parse(source);
|
||||
this.success = source["success"];
|
||||
this.body = source["body"];
|
||||
this.latency = source["latency"];
|
||||
this.error = source["error"];
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"name": "@wailsapp/runtime",
|
||||
"version": "2.0.0",
|
||||
"description": "Wails Javascript runtime library",
|
||||
"main": "runtime.js",
|
||||
"types": "runtime.d.ts",
|
||||
"scripts": {
|
||||
},
|
||||
"repository": {
|
||||
"type": "git",
|
||||
"url": "git+https://github.com/wailsapp/wails.git"
|
||||
},
|
||||
"keywords": [
|
||||
"Wails",
|
||||
"Javascript",
|
||||
"Go"
|
||||
],
|
||||
"author": "Lea Anthony <lea.anthony@gmail.com>",
|
||||
"license": "MIT",
|
||||
"bugs": {
|
||||
"url": "https://github.com/wailsapp/wails/issues"
|
||||
},
|
||||
"homepage": "https://github.com/wailsapp/wails#readme"
|
||||
}
|
||||
+330
@@ -0,0 +1,330 @@
|
||||
/*
|
||||
_ __ _ __
|
||||
| | / /___ _(_) /____
|
||||
| | /| / / __ `/ / / ___/
|
||||
| |/ |/ / /_/ / / (__ )
|
||||
|__/|__/\__,_/_/_/____/
|
||||
The electron alternative for Go
|
||||
(c) Lea Anthony 2019-present
|
||||
*/
|
||||
|
||||
export interface Position {
|
||||
x: number;
|
||||
y: number;
|
||||
}
|
||||
|
||||
export interface Size {
|
||||
w: number;
|
||||
h: number;
|
||||
}
|
||||
|
||||
export interface Screen {
|
||||
isCurrent: boolean;
|
||||
isPrimary: boolean;
|
||||
width : number
|
||||
height : number
|
||||
}
|
||||
|
||||
// Environment information such as platform, buildtype, ...
|
||||
export interface EnvironmentInfo {
|
||||
buildType: string;
|
||||
platform: string;
|
||||
arch: string;
|
||||
}
|
||||
|
||||
// [EventsEmit](https://wails.io/docs/reference/runtime/events#eventsemit)
|
||||
// emits the given event. Optional data may be passed with the event.
|
||||
// This will trigger any event listeners.
|
||||
export function EventsEmit(eventName: string, ...data: any): void;
|
||||
|
||||
// [EventsOn](https://wails.io/docs/reference/runtime/events#eventson) sets up a listener for the given event name.
|
||||
export function EventsOn(eventName: string, callback: (...data: any) => void): () => void;
|
||||
|
||||
// [EventsOnMultiple](https://wails.io/docs/reference/runtime/events#eventsonmultiple)
|
||||
// sets up a listener for the given event name, but will only trigger a given number times.
|
||||
export function EventsOnMultiple(eventName: string, callback: (...data: any) => void, maxCallbacks: number): () => void;
|
||||
|
||||
// [EventsOnce](https://wails.io/docs/reference/runtime/events#eventsonce)
|
||||
// sets up a listener for the given event name, but will only trigger once.
|
||||
export function EventsOnce(eventName: string, callback: (...data: any) => void): () => void;
|
||||
|
||||
// [EventsOff](https://wails.io/docs/reference/runtime/events#eventsoff)
|
||||
// unregisters the listener for the given event name.
|
||||
export function EventsOff(eventName: string, ...additionalEventNames: string[]): void;
|
||||
|
||||
// [EventsOffAll](https://wails.io/docs/reference/runtime/events#eventsoffall)
|
||||
// unregisters all listeners.
|
||||
export function EventsOffAll(): void;
|
||||
|
||||
// [LogPrint](https://wails.io/docs/reference/runtime/log#logprint)
|
||||
// logs the given message as a raw message
|
||||
export function LogPrint(message: string): void;
|
||||
|
||||
// [LogTrace](https://wails.io/docs/reference/runtime/log#logtrace)
|
||||
// logs the given message at the `trace` log level.
|
||||
export function LogTrace(message: string): void;
|
||||
|
||||
// [LogDebug](https://wails.io/docs/reference/runtime/log#logdebug)
|
||||
// logs the given message at the `debug` log level.
|
||||
export function LogDebug(message: string): void;
|
||||
|
||||
// [LogError](https://wails.io/docs/reference/runtime/log#logerror)
|
||||
// logs the given message at the `error` log level.
|
||||
export function LogError(message: string): void;
|
||||
|
||||
// [LogFatal](https://wails.io/docs/reference/runtime/log#logfatal)
|
||||
// logs the given message at the `fatal` log level.
|
||||
// The application will quit after calling this method.
|
||||
export function LogFatal(message: string): void;
|
||||
|
||||
// [LogInfo](https://wails.io/docs/reference/runtime/log#loginfo)
|
||||
// logs the given message at the `info` log level.
|
||||
export function LogInfo(message: string): void;
|
||||
|
||||
// [LogWarning](https://wails.io/docs/reference/runtime/log#logwarning)
|
||||
// logs the given message at the `warning` log level.
|
||||
export function LogWarning(message: string): void;
|
||||
|
||||
// [WindowReload](https://wails.io/docs/reference/runtime/window#windowreload)
|
||||
// Forces a reload by the main application as well as connected browsers.
|
||||
export function WindowReload(): void;
|
||||
|
||||
// [WindowReloadApp](https://wails.io/docs/reference/runtime/window#windowreloadapp)
|
||||
// Reloads the application frontend.
|
||||
export function WindowReloadApp(): void;
|
||||
|
||||
// [WindowSetAlwaysOnTop](https://wails.io/docs/reference/runtime/window#windowsetalwaysontop)
|
||||
// Sets the window AlwaysOnTop or not on top.
|
||||
export function WindowSetAlwaysOnTop(b: boolean): void;
|
||||
|
||||
// [WindowSetSystemDefaultTheme](https://wails.io/docs/next/reference/runtime/window#windowsetsystemdefaulttheme)
|
||||
// *Windows only*
|
||||
// Sets window theme to system default (dark/light).
|
||||
export function WindowSetSystemDefaultTheme(): void;
|
||||
|
||||
// [WindowSetLightTheme](https://wails.io/docs/next/reference/runtime/window#windowsetlighttheme)
|
||||
// *Windows only*
|
||||
// Sets window to light theme.
|
||||
export function WindowSetLightTheme(): void;
|
||||
|
||||
// [WindowSetDarkTheme](https://wails.io/docs/next/reference/runtime/window#windowsetdarktheme)
|
||||
// *Windows only*
|
||||
// Sets window to dark theme.
|
||||
export function WindowSetDarkTheme(): void;
|
||||
|
||||
// [WindowCenter](https://wails.io/docs/reference/runtime/window#windowcenter)
|
||||
// Centers the window on the monitor the window is currently on.
|
||||
export function WindowCenter(): void;
|
||||
|
||||
// [WindowSetTitle](https://wails.io/docs/reference/runtime/window#windowsettitle)
|
||||
// Sets the text in the window title bar.
|
||||
export function WindowSetTitle(title: string): void;
|
||||
|
||||
// [WindowFullscreen](https://wails.io/docs/reference/runtime/window#windowfullscreen)
|
||||
// Makes the window full screen.
|
||||
export function WindowFullscreen(): void;
|
||||
|
||||
// [WindowUnfullscreen](https://wails.io/docs/reference/runtime/window#windowunfullscreen)
|
||||
// Restores the previous window dimensions and position prior to full screen.
|
||||
export function WindowUnfullscreen(): void;
|
||||
|
||||
// [WindowIsFullscreen](https://wails.io/docs/reference/runtime/window#windowisfullscreen)
|
||||
// Returns the state of the window, i.e. whether the window is in full screen mode or not.
|
||||
export function WindowIsFullscreen(): Promise<boolean>;
|
||||
|
||||
// [WindowSetSize](https://wails.io/docs/reference/runtime/window#windowsetsize)
|
||||
// Sets the width and height of the window.
|
||||
export function WindowSetSize(width: number, height: number): void;
|
||||
|
||||
// [WindowGetSize](https://wails.io/docs/reference/runtime/window#windowgetsize)
|
||||
// Gets the width and height of the window.
|
||||
export function WindowGetSize(): Promise<Size>;
|
||||
|
||||
// [WindowSetMaxSize](https://wails.io/docs/reference/runtime/window#windowsetmaxsize)
|
||||
// Sets the maximum window size. Will resize the window if the window is currently larger than the given dimensions.
|
||||
// Setting a size of 0,0 will disable this constraint.
|
||||
export function WindowSetMaxSize(width: number, height: number): void;
|
||||
|
||||
// [WindowSetMinSize](https://wails.io/docs/reference/runtime/window#windowsetminsize)
|
||||
// Sets the minimum window size. Will resize the window if the window is currently smaller than the given dimensions.
|
||||
// Setting a size of 0,0 will disable this constraint.
|
||||
export function WindowSetMinSize(width: number, height: number): void;
|
||||
|
||||
// [WindowSetPosition](https://wails.io/docs/reference/runtime/window#windowsetposition)
|
||||
// Sets the window position relative to the monitor the window is currently on.
|
||||
export function WindowSetPosition(x: number, y: number): void;
|
||||
|
||||
// [WindowGetPosition](https://wails.io/docs/reference/runtime/window#windowgetposition)
|
||||
// Gets the window position relative to the monitor the window is currently on.
|
||||
export function WindowGetPosition(): Promise<Position>;
|
||||
|
||||
// [WindowHide](https://wails.io/docs/reference/runtime/window#windowhide)
|
||||
// Hides the window.
|
||||
export function WindowHide(): void;
|
||||
|
||||
// [WindowShow](https://wails.io/docs/reference/runtime/window#windowshow)
|
||||
// Shows the window, if it is currently hidden.
|
||||
export function WindowShow(): void;
|
||||
|
||||
// [WindowMaximise](https://wails.io/docs/reference/runtime/window#windowmaximise)
|
||||
// Maximises the window to fill the screen.
|
||||
export function WindowMaximise(): void;
|
||||
|
||||
// [WindowToggleMaximise](https://wails.io/docs/reference/runtime/window#windowtogglemaximise)
|
||||
// Toggles between Maximised and UnMaximised.
|
||||
export function WindowToggleMaximise(): void;
|
||||
|
||||
// [WindowUnmaximise](https://wails.io/docs/reference/runtime/window#windowunmaximise)
|
||||
// Restores the window to the dimensions and position prior to maximising.
|
||||
export function WindowUnmaximise(): void;
|
||||
|
||||
// [WindowIsMaximised](https://wails.io/docs/reference/runtime/window#windowismaximised)
|
||||
// Returns the state of the window, i.e. whether the window is maximised or not.
|
||||
export function WindowIsMaximised(): Promise<boolean>;
|
||||
|
||||
// [WindowMinimise](https://wails.io/docs/reference/runtime/window#windowminimise)
|
||||
// Minimises the window.
|
||||
export function WindowMinimise(): void;
|
||||
|
||||
// [WindowUnminimise](https://wails.io/docs/reference/runtime/window#windowunminimise)
|
||||
// Restores the window to the dimensions and position prior to minimising.
|
||||
export function WindowUnminimise(): void;
|
||||
|
||||
// [WindowIsMinimised](https://wails.io/docs/reference/runtime/window#windowisminimised)
|
||||
// Returns the state of the window, i.e. whether the window is minimised or not.
|
||||
export function WindowIsMinimised(): Promise<boolean>;
|
||||
|
||||
// [WindowIsNormal](https://wails.io/docs/reference/runtime/window#windowisnormal)
|
||||
// Returns the state of the window, i.e. whether the window is normal or not.
|
||||
export function WindowIsNormal(): Promise<boolean>;
|
||||
|
||||
// [WindowSetBackgroundColour](https://wails.io/docs/reference/runtime/window#windowsetbackgroundcolour)
|
||||
// Sets the background colour of the window to the given RGBA colour definition. This colour will show through for all transparent pixels.
|
||||
export function WindowSetBackgroundColour(R: number, G: number, B: number, A: number): void;
|
||||
|
||||
// [ScreenGetAll](https://wails.io/docs/reference/runtime/window#screengetall)
|
||||
// Gets the all screens. Call this anew each time you want to refresh data from the underlying windowing system.
|
||||
export function ScreenGetAll(): Promise<Screen[]>;
|
||||
|
||||
// [BrowserOpenURL](https://wails.io/docs/reference/runtime/browser#browseropenurl)
|
||||
// Opens the given URL in the system browser.
|
||||
export function BrowserOpenURL(url: string): void;
|
||||
|
||||
// [Environment](https://wails.io/docs/reference/runtime/intro#environment)
|
||||
// Returns information about the environment
|
||||
export function Environment(): Promise<EnvironmentInfo>;
|
||||
|
||||
// [Quit](https://wails.io/docs/reference/runtime/intro#quit)
|
||||
// Quits the application.
|
||||
export function Quit(): void;
|
||||
|
||||
// [Hide](https://wails.io/docs/reference/runtime/intro#hide)
|
||||
// Hides the application.
|
||||
export function Hide(): void;
|
||||
|
||||
// [Show](https://wails.io/docs/reference/runtime/intro#show)
|
||||
// Shows the application.
|
||||
export function Show(): void;
|
||||
|
||||
// [ClipboardGetText](https://wails.io/docs/reference/runtime/clipboard#clipboardgettext)
|
||||
// Returns the current text stored on clipboard
|
||||
export function ClipboardGetText(): Promise<string>;
|
||||
|
||||
// [ClipboardSetText](https://wails.io/docs/reference/runtime/clipboard#clipboardsettext)
|
||||
// Sets a text on the clipboard
|
||||
export function ClipboardSetText(text: string): Promise<boolean>;
|
||||
|
||||
// [OnFileDrop](https://wails.io/docs/reference/runtime/draganddrop#onfiledrop)
|
||||
// OnFileDrop listens to drag and drop events and calls the callback with the coordinates of the drop and an array of path strings.
|
||||
export function OnFileDrop(callback: (x: number, y: number ,paths: string[]) => void, useDropTarget: boolean) :void
|
||||
|
||||
// [OnFileDropOff](https://wails.io/docs/reference/runtime/draganddrop#dragandddropoff)
|
||||
// OnFileDropOff removes the drag and drop listeners and handlers.
|
||||
export function OnFileDropOff() :void
|
||||
|
||||
// Check if the file path resolver is available
|
||||
export function CanResolveFilePaths(): boolean;
|
||||
|
||||
// Resolves file paths for an array of files
|
||||
export function ResolveFilePaths(files: File[]): void
|
||||
|
||||
// Notification types
|
||||
export interface NotificationOptions {
|
||||
id: string;
|
||||
title: string;
|
||||
subtitle?: string; // macOS and Linux only
|
||||
body?: string;
|
||||
categoryId?: string;
|
||||
data?: { [key: string]: any };
|
||||
}
|
||||
|
||||
export interface NotificationAction {
|
||||
id?: string;
|
||||
title?: string;
|
||||
destructive?: boolean; // macOS-specific
|
||||
}
|
||||
|
||||
export interface NotificationCategory {
|
||||
id?: string;
|
||||
actions?: NotificationAction[];
|
||||
hasReplyField?: boolean;
|
||||
replyPlaceholder?: string;
|
||||
replyButtonTitle?: string;
|
||||
}
|
||||
|
||||
// [InitializeNotifications](https://wails.io/docs/reference/runtime/notification#initializenotifications)
|
||||
// Initializes the notification service for the application.
|
||||
// This must be called before sending any notifications.
|
||||
export function InitializeNotifications(): Promise<void>;
|
||||
|
||||
// [CleanupNotifications](https://wails.io/docs/reference/runtime/notification#cleanupnotifications)
|
||||
// Cleans up notification resources and releases any held connections.
|
||||
export function CleanupNotifications(): Promise<void>;
|
||||
|
||||
// [IsNotificationAvailable](https://wails.io/docs/reference/runtime/notification#isnotificationavailable)
|
||||
// Checks if notifications are available on the current platform.
|
||||
export function IsNotificationAvailable(): Promise<boolean>;
|
||||
|
||||
// [RequestNotificationAuthorization](https://wails.io/docs/reference/runtime/notification#requestnotificationauthorization)
|
||||
// Requests notification authorization from the user (macOS only).
|
||||
export function RequestNotificationAuthorization(): Promise<boolean>;
|
||||
|
||||
// [CheckNotificationAuthorization](https://wails.io/docs/reference/runtime/notification#checknotificationauthorization)
|
||||
// Checks the current notification authorization status (macOS only).
|
||||
export function CheckNotificationAuthorization(): Promise<boolean>;
|
||||
|
||||
// [SendNotification](https://wails.io/docs/reference/runtime/notification#sendnotification)
|
||||
// Sends a basic notification with the given options.
|
||||
export function SendNotification(options: NotificationOptions): Promise<void>;
|
||||
|
||||
// [SendNotificationWithActions](https://wails.io/docs/reference/runtime/notification#sendnotificationwithactions)
|
||||
// Sends a notification with action buttons. Requires a registered category.
|
||||
export function SendNotificationWithActions(options: NotificationOptions): Promise<void>;
|
||||
|
||||
// [RegisterNotificationCategory](https://wails.io/docs/reference/runtime/notification#registernotificationcategory)
|
||||
// Registers a notification category that can be used with SendNotificationWithActions.
|
||||
export function RegisterNotificationCategory(category: NotificationCategory): Promise<void>;
|
||||
|
||||
// [RemoveNotificationCategory](https://wails.io/docs/reference/runtime/notification#removenotificationcategory)
|
||||
// Removes a previously registered notification category.
|
||||
export function RemoveNotificationCategory(categoryId: string): Promise<void>;
|
||||
|
||||
// [RemoveAllPendingNotifications](https://wails.io/docs/reference/runtime/notification#removeallpendingnotifications)
|
||||
// Removes all pending notifications from the notification center.
|
||||
export function RemoveAllPendingNotifications(): Promise<void>;
|
||||
|
||||
// [RemovePendingNotification](https://wails.io/docs/reference/runtime/notification#removependingnotification)
|
||||
// Removes a specific pending notification by its identifier.
|
||||
export function RemovePendingNotification(identifier: string): Promise<void>;
|
||||
|
||||
// [RemoveAllDeliveredNotifications](https://wails.io/docs/reference/runtime/notification#removealldeliverednotifications)
|
||||
// Removes all delivered notifications from the notification center.
|
||||
export function RemoveAllDeliveredNotifications(): Promise<void>;
|
||||
|
||||
// [RemoveDeliveredNotification](https://wails.io/docs/reference/runtime/notification#removedeliverednotification)
|
||||
// Removes a specific delivered notification by its identifier.
|
||||
export function RemoveDeliveredNotification(identifier: string): Promise<void>;
|
||||
|
||||
// [RemoveNotification](https://wails.io/docs/reference/runtime/notification#removenotification)
|
||||
// Removes a notification by its identifier (cross-platform convenience function).
|
||||
export function RemoveNotification(identifier: string): Promise<void>;
|
||||
@@ -0,0 +1,298 @@
|
||||
/*
|
||||
_ __ _ __
|
||||
| | / /___ _(_) /____
|
||||
| | /| / / __ `/ / / ___/
|
||||
| |/ |/ / /_/ / / (__ )
|
||||
|__/|__/\__,_/_/_/____/
|
||||
The electron alternative for Go
|
||||
(c) Lea Anthony 2019-present
|
||||
*/
|
||||
|
||||
export function LogPrint(message) {
|
||||
window.runtime.LogPrint(message);
|
||||
}
|
||||
|
||||
export function LogTrace(message) {
|
||||
window.runtime.LogTrace(message);
|
||||
}
|
||||
|
||||
export function LogDebug(message) {
|
||||
window.runtime.LogDebug(message);
|
||||
}
|
||||
|
||||
export function LogInfo(message) {
|
||||
window.runtime.LogInfo(message);
|
||||
}
|
||||
|
||||
export function LogWarning(message) {
|
||||
window.runtime.LogWarning(message);
|
||||
}
|
||||
|
||||
export function LogError(message) {
|
||||
window.runtime.LogError(message);
|
||||
}
|
||||
|
||||
export function LogFatal(message) {
|
||||
window.runtime.LogFatal(message);
|
||||
}
|
||||
|
||||
export function EventsOnMultiple(eventName, callback, maxCallbacks) {
|
||||
return window.runtime.EventsOnMultiple(eventName, callback, maxCallbacks);
|
||||
}
|
||||
|
||||
export function EventsOn(eventName, callback) {
|
||||
return EventsOnMultiple(eventName, callback, -1);
|
||||
}
|
||||
|
||||
export function EventsOff(eventName, ...additionalEventNames) {
|
||||
return window.runtime.EventsOff(eventName, ...additionalEventNames);
|
||||
}
|
||||
|
||||
export function EventsOffAll() {
|
||||
return window.runtime.EventsOffAll();
|
||||
}
|
||||
|
||||
export function EventsOnce(eventName, callback) {
|
||||
return EventsOnMultiple(eventName, callback, 1);
|
||||
}
|
||||
|
||||
export function EventsEmit(eventName) {
|
||||
let args = [eventName].slice.call(arguments);
|
||||
return window.runtime.EventsEmit.apply(null, args);
|
||||
}
|
||||
|
||||
export function WindowReload() {
|
||||
window.runtime.WindowReload();
|
||||
}
|
||||
|
||||
export function WindowReloadApp() {
|
||||
window.runtime.WindowReloadApp();
|
||||
}
|
||||
|
||||
export function WindowSetAlwaysOnTop(b) {
|
||||
window.runtime.WindowSetAlwaysOnTop(b);
|
||||
}
|
||||
|
||||
export function WindowSetSystemDefaultTheme() {
|
||||
window.runtime.WindowSetSystemDefaultTheme();
|
||||
}
|
||||
|
||||
export function WindowSetLightTheme() {
|
||||
window.runtime.WindowSetLightTheme();
|
||||
}
|
||||
|
||||
export function WindowSetDarkTheme() {
|
||||
window.runtime.WindowSetDarkTheme();
|
||||
}
|
||||
|
||||
export function WindowCenter() {
|
||||
window.runtime.WindowCenter();
|
||||
}
|
||||
|
||||
export function WindowSetTitle(title) {
|
||||
window.runtime.WindowSetTitle(title);
|
||||
}
|
||||
|
||||
export function WindowFullscreen() {
|
||||
window.runtime.WindowFullscreen();
|
||||
}
|
||||
|
||||
export function WindowUnfullscreen() {
|
||||
window.runtime.WindowUnfullscreen();
|
||||
}
|
||||
|
||||
export function WindowIsFullscreen() {
|
||||
return window.runtime.WindowIsFullscreen();
|
||||
}
|
||||
|
||||
export function WindowGetSize() {
|
||||
return window.runtime.WindowGetSize();
|
||||
}
|
||||
|
||||
export function WindowSetSize(width, height) {
|
||||
window.runtime.WindowSetSize(width, height);
|
||||
}
|
||||
|
||||
export function WindowSetMaxSize(width, height) {
|
||||
window.runtime.WindowSetMaxSize(width, height);
|
||||
}
|
||||
|
||||
export function WindowSetMinSize(width, height) {
|
||||
window.runtime.WindowSetMinSize(width, height);
|
||||
}
|
||||
|
||||
export function WindowSetPosition(x, y) {
|
||||
window.runtime.WindowSetPosition(x, y);
|
||||
}
|
||||
|
||||
export function WindowGetPosition() {
|
||||
return window.runtime.WindowGetPosition();
|
||||
}
|
||||
|
||||
export function WindowHide() {
|
||||
window.runtime.WindowHide();
|
||||
}
|
||||
|
||||
export function WindowShow() {
|
||||
window.runtime.WindowShow();
|
||||
}
|
||||
|
||||
export function WindowMaximise() {
|
||||
window.runtime.WindowMaximise();
|
||||
}
|
||||
|
||||
export function WindowToggleMaximise() {
|
||||
window.runtime.WindowToggleMaximise();
|
||||
}
|
||||
|
||||
export function WindowUnmaximise() {
|
||||
window.runtime.WindowUnmaximise();
|
||||
}
|
||||
|
||||
export function WindowIsMaximised() {
|
||||
return window.runtime.WindowIsMaximised();
|
||||
}
|
||||
|
||||
export function WindowMinimise() {
|
||||
window.runtime.WindowMinimise();
|
||||
}
|
||||
|
||||
export function WindowUnminimise() {
|
||||
window.runtime.WindowUnminimise();
|
||||
}
|
||||
|
||||
export function WindowSetBackgroundColour(R, G, B, A) {
|
||||
window.runtime.WindowSetBackgroundColour(R, G, B, A);
|
||||
}
|
||||
|
||||
export function ScreenGetAll() {
|
||||
return window.runtime.ScreenGetAll();
|
||||
}
|
||||
|
||||
export function WindowIsMinimised() {
|
||||
return window.runtime.WindowIsMinimised();
|
||||
}
|
||||
|
||||
export function WindowIsNormal() {
|
||||
return window.runtime.WindowIsNormal();
|
||||
}
|
||||
|
||||
export function BrowserOpenURL(url) {
|
||||
window.runtime.BrowserOpenURL(url);
|
||||
}
|
||||
|
||||
export function Environment() {
|
||||
return window.runtime.Environment();
|
||||
}
|
||||
|
||||
export function Quit() {
|
||||
window.runtime.Quit();
|
||||
}
|
||||
|
||||
export function Hide() {
|
||||
window.runtime.Hide();
|
||||
}
|
||||
|
||||
export function Show() {
|
||||
window.runtime.Show();
|
||||
}
|
||||
|
||||
export function ClipboardGetText() {
|
||||
return window.runtime.ClipboardGetText();
|
||||
}
|
||||
|
||||
export function ClipboardSetText(text) {
|
||||
return window.runtime.ClipboardSetText(text);
|
||||
}
|
||||
|
||||
/**
|
||||
* Callback for OnFileDrop returns a slice of file path strings when a drop is finished.
|
||||
*
|
||||
* @export
|
||||
* @callback OnFileDropCallback
|
||||
* @param {number} x - x coordinate of the drop
|
||||
* @param {number} y - y coordinate of the drop
|
||||
* @param {string[]} paths - A list of file paths.
|
||||
*/
|
||||
|
||||
/**
|
||||
* OnFileDrop listens to drag and drop events and calls the callback with the coordinates of the drop and an array of path strings.
|
||||
*
|
||||
* @export
|
||||
* @param {OnFileDropCallback} callback - Callback for OnFileDrop returns a slice of file path strings when a drop is finished.
|
||||
* @param {boolean} [useDropTarget=true] - Only call the callback when the drop finished on an element that has the drop target style. (--wails-drop-target)
|
||||
*/
|
||||
export function OnFileDrop(callback, useDropTarget) {
|
||||
return window.runtime.OnFileDrop(callback, useDropTarget);
|
||||
}
|
||||
|
||||
/**
|
||||
* OnFileDropOff removes the drag and drop listeners and handlers.
|
||||
*/
|
||||
export function OnFileDropOff() {
|
||||
return window.runtime.OnFileDropOff();
|
||||
}
|
||||
|
||||
export function CanResolveFilePaths() {
|
||||
return window.runtime.CanResolveFilePaths();
|
||||
}
|
||||
|
||||
export function ResolveFilePaths(files) {
|
||||
return window.runtime.ResolveFilePaths(files);
|
||||
}
|
||||
|
||||
export function InitializeNotifications() {
|
||||
return window.runtime.InitializeNotifications();
|
||||
}
|
||||
|
||||
export function CleanupNotifications() {
|
||||
return window.runtime.CleanupNotifications();
|
||||
}
|
||||
|
||||
export function IsNotificationAvailable() {
|
||||
return window.runtime.IsNotificationAvailable();
|
||||
}
|
||||
|
||||
export function RequestNotificationAuthorization() {
|
||||
return window.runtime.RequestNotificationAuthorization();
|
||||
}
|
||||
|
||||
export function CheckNotificationAuthorization() {
|
||||
return window.runtime.CheckNotificationAuthorization();
|
||||
}
|
||||
|
||||
export function SendNotification(options) {
|
||||
return window.runtime.SendNotification(options);
|
||||
}
|
||||
|
||||
export function SendNotificationWithActions(options) {
|
||||
return window.runtime.SendNotificationWithActions(options);
|
||||
}
|
||||
|
||||
export function RegisterNotificationCategory(category) {
|
||||
return window.runtime.RegisterNotificationCategory(category);
|
||||
}
|
||||
|
||||
export function RemoveNotificationCategory(categoryId) {
|
||||
return window.runtime.RemoveNotificationCategory(categoryId);
|
||||
}
|
||||
|
||||
export function RemoveAllPendingNotifications() {
|
||||
return window.runtime.RemoveAllPendingNotifications();
|
||||
}
|
||||
|
||||
export function RemovePendingNotification(identifier) {
|
||||
return window.runtime.RemovePendingNotification(identifier);
|
||||
}
|
||||
|
||||
export function RemoveAllDeliveredNotifications() {
|
||||
return window.runtime.RemoveAllDeliveredNotifications();
|
||||
}
|
||||
|
||||
export function RemoveDeliveredNotification(identifier) {
|
||||
return window.runtime.RemoveDeliveredNotification(identifier);
|
||||
}
|
||||
|
||||
export function RemoveNotification(identifier) {
|
||||
return window.runtime.RemoveNotification(identifier);
|
||||
}
|
||||
Reference in New Issue
Block a user